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Primal Medicine Passive doesnt work if a potion is auto used by running over it

Companions dont get healed by potions you run over that are auto used. Makes it so that every time you go to run over a potion you need to actually use one first to get the full effects. Wouldnt be as big of an issue if one of the healing skills had a tree but as it is, primal medicine is probably the best way of healing companions

Thanks for the report. In 0.7.7 we plan to make potions no longer auto-used, so that will resolve this issue.

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