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Many small white graphical distortions on Linux


#1

Just want to point out that the performance on Linux is amazing, I think it performs better than Windows.

I just found out a bug / graphic glitch when I join The End of Time I am adding a screenshot so you can have a look, I have quit the game, restart computer and change resolution and the problem persisted. Other than that so far so good and really happy with the game-play on Arch.

Thank you.


Feedback and suggestion
#2

Thanks for the report! I’m going to move this post to the Bug Reports section.

Please create new threads for new discussions. :slight_smile:


#3

Please provide the following information;

  • Can you confirm whether only the End of Time zone is affected?
  • Which video card and driver do you use? (e.g. RX 580, AMDGPU)
  • Knowing the specific version of the graphics driver may also help.

#4

We’ve been looking into this since your bug report.

Could you please try setting Terrain Quality to Very Low and see if the issue persists?

We’re working on a fix which will be included in Patch 0.7.2.


#5

Hello,

at the moment it’s only the End of Time, the graphic card is a Nvidia GeForce GTX 1050 Ti 4GB GDDR5 and the driver is nvidia 430.26-9.


#6

Thanks!


#7

If I set the terrain to Very low the “glitch” goes away but as soon as I enter End of Time again it’s back and if I set to Low goes away and so on.

Thank you.


#8

Nice dry ice fog :grinning:


#9

@Sarno 2 more places, Echo of a World and Gladiator’s Rest, same thing happens. If I change the Render Mode to Vertexlit the white goes away and when I get back I have to change to something else and then to Vertexlit again.


closed #10

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