it would be nice, if you could see in your characters inventory, which lootfilter suggested to loot a specific item. As it is, when those items hit the ground.
Here’s a mockup to clarify, what I suggest
On the left different recolors from lootfilters
In the middle the loot in characters inventory, after picking those items up. As it is at the moment.
On the right side I added a visual indicator. Now I know, from which lootfilter that loot is coming. So, did I pick it up for crafting reasons, or affix farming?
That would seem to be really time consuming and hard to code for devs for only a small amount of players to get value out of
What would be more reasonable is a ‘marker’ system - you can mark items with a symbol I guess but you would still have to then take the time to mark the item. In my time I cant really think of a time I genuinely cant remember why I looted ‘xx’ item afterwards
A Borderlands version of marking items as “favorites” and can’t be sold, or “trash” so you can sell all trash at once.
This being said, I don’t actually pick up any trash loot, unless it has an affix I need, or a rare affix. I rarely pick up uniques anymore, unless I know they have a stat upgrade, or I’m fighting a pack of mobs and I grab it before I risk death. The only thing I really vendor trash, are arena keys.