7.10 brought a new tree for FG,
some things actually are kind of a partial nerf for FG (pots use and dmg on hit taken),
while some global things have been added like new shred & frailty stacks.
I didn’t try the throwing attacks and the shield side.
Instead I went straight into 2H action and went for the classical polearm, below is my version of the Crit Forge Guard: