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Beta 0.7.0h Patch Notes


#1

Skills

  • Tweaked several Tornado nodes to make it a bit more powerful at low investment.
    • Lasting Storm: max points 5-> 4. value per point 20% -> 25%.
    • Strength of Air: max points 5-> 4. value per point 20% -> 25%.
    • Hurricane: max points 5-> 4. value per point 20% -> 25%.
    • Frequent Lightning: max points 5-> 4. value per point 30% -> 35%.
    • Overcast Skies: max points 5-> 4. value per point 30% -> 35%.
    • Debris: max points 5-> 4. value per point 17% -> 22%.
    • Inferno: max points 8-> 4. value per point 25% -> 50%.

Bug Fixes

  • Fixed a bug introduced in 0.7.0g that caused most monolith rewards to fail to spawn and issues with dropping items from inventory.
  • Fixed a bug where basic stats (flat damage, increased __ chance, protections, etc) from the augment trees of Bear, Thorn Totem and Storm Totem were not being applied correctly. These skills should feel significantly stronger.
  • Fixed a bug where Tornado’s Lasting Storm was actually giving 70% per point.
  • Fixed Warpath’s Enduring Deflection granting block armour instead of block protection.
  • Fixed multiple Beastmaster passives mistakenly counting minions as companions.

#2

Thanks for working to get this resolved so quickly, looking forward to playing my shaman some more!


#3

Thank you for the monolith fix (and the item dupe fix)


#4

Thank you.


#5

thank you


#6

I’ve been nothing but impressed with how quickly y’alls turn around time is. The loot bug had me uninterested in playing all night so I was happy to see that a fix was already live. Thanks!


#7

You guys release patches faster than i can actually patch… :smiley:


#8

Thank you for this, it is greatly appreciated!


#9

Huzzah one pet build back in business. Now if only pets were more durable late game.


#10

Lol this reminds me of how my ex would apologize: “Sorry but…(not sorry)”.


#11

Thanks for the patch- can we get specifics as to which primalist nodes were fixed/buffed???
I understand thorn totems, but as someone who has been using that skill, it would be nice to hear which parts were fixed!


#12

Thank you!


#13

Thanks. :slight_smile:
Looking forward to the next. Keep up the good work.


#14

possible eta on the rogue?


#15

SoonTM


#16

I take it with the lapse in patch updates were about to get 0.8.0? :slight_smile:


#17

The next content patch will be 0.7.1, not 0.8.0. :slight_smile:


#18

Coming this week? :)))))


#19

This is what I came to the forums to find out to Boardman21… we had patches like every 1-3 days after Beta and now its been quiet. Any ETA on next patch?


#20

Those patches were mostly bugfixes or really needed balancing. That usually happens after a big update, with a few hotfixes in the days after. Those kinds of continuous updates is not a normal thing, and they are most likely working on a bigger content patch, which takes time.