I had the idea of making Arcane Ascendence more viable for lategame by implementing a node that allows movement while it’s active. Currently I find non-movement channelling abilities like channelled Lightning Blast lackluster for endgame, because even with the added damage/protections they tend to get me killed by ranged/aoe attacks or ground effects in the arena.
The idea of casting Lightning Blast through Focus while Arcane Ascendence is active is interesting, but takes away even more freedom of movement, because now it’s necessary to also toggle the skill in addition to stop channelling to start moving again. This is why I think following node could be interesting:
[Could be connected to “Acuity” or as a seperate node]
4/4 - adds the ability to move at 25% the normal movementspeed while active, but adds 25% of the original mana drain when moving (per point)
This would add the ability to move at a cost of mana and skillpoints.
What do you think?