Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/MonoBleedingEdge/etc' Initialize engine version: 2019.3.1f1 (89d6087839c2) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2191) Vendor: VRAM: 5991 MB Driver: 26.21.14.4187 Begin MonoManager ReloadAssembly - Completed reload, in 0.284 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader UnloadTime: 8.404200 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at OptionsManager.LoadOverlayMap () [0x00010] in <0928022424194947bbd57f1f937ef652>:0 at OptionsManager.Awake () [0x0000c] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api UnloadTime: 2.425400 ms Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 311513. Total: 541.905500 ms (FindLiveObjects: 11.927000 ms CreateObjectMapping: 24.687200 ms MarkObjects: 504.706500 ms DeleteObjects: 0.583900 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 1267 unused Assets to reduce memory usage. Loaded Objects now: 323152. Total: 553.606900 ms (FindLiveObjects: 13.637200 ms CreateObjectMapping: 27.549700 ms MarkObjects: 507.922100 ms DeleteObjects: 4.497300 ms) Time to load EmptyForLoading 0.70 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.245500 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 360059. Total: 583.251800 ms (FindLiveObjects: 13.846400 ms CreateObjectMapping: 26.947500 ms MarkObjects: 541.617600 ms DeleteObjects: 0.839600 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 56.349100 ms game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1239 unused Assets to reduce memory usage. Loaded Objects now: 315622. Total: 546.287400 ms (FindLiveObjects: 12.409600 ms CreateObjectMapping: 26.841300 ms MarkObjects: 501.794300 ms DeleteObjects: 5.241700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315622. Total: 553.647400 ms (FindLiveObjects: 13.494700 ms CreateObjectMapping: 27.036100 ms MarkObjects: 512.317400 ms DeleteObjects: 0.798400 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.247500 ms Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 317578. Total: 536.204000 ms (FindLiveObjects: 12.042800 ms CreateObjectMapping: 26.201000 ms MarkObjects: 497.498500 ms DeleteObjects: 0.461300 ms) Game Log in Failure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1255 unused Assets to reduce memory usage. Loaded Objects now: 324375. Total: 608.755700 ms (FindLiveObjects: 13.703900 ms CreateObjectMapping: 26.563600 ms MarkObjects: 564.701900 ms DeleteObjects: 3.785500 ms) Time to load EmptyForLoading 0.74 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.379000 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 361253. Total: 603.872200 ms (FindLiveObjects: 14.121900 ms CreateObjectMapping: 26.764800 ms MarkObjects: 562.567100 ms DeleteObjects: 0.418100 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 57.767800 ms game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1230 unused Assets to reduce memory usage. Loaded Objects now: 315975. Total: 674.130600 ms (FindLiveObjects: 11.722400 ms CreateObjectMapping: 26.622900 ms MarkObjects: 631.452700 ms DeleteObjects: 4.331900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315975. Total: 630.165000 ms (FindLiveObjects: 13.545900 ms CreateObjectMapping: 26.634700 ms MarkObjects: 589.566000 ms DeleteObjects: 0.417900 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Game Log in Failure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) UnloadTime: 2.591100 ms Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 317932. Total: 727.661100 ms (FindLiveObjects: 18.121900 ms CreateObjectMapping: 35.975100 ms MarkObjects: 672.811100 ms DeleteObjects: 0.752300 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1267 unused Assets to reduce memory usage. Loaded Objects now: 323815. Total: 646.935600 ms (FindLiveObjects: 13.596900 ms CreateObjectMapping: 26.856600 ms MarkObjects: 602.215600 ms DeleteObjects: 4.265900 ms) Time to load EmptyForLoading 0.79 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.240800 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 360690. Total: 757.680700 ms (FindLiveObjects: 14.557100 ms CreateObjectMapping: 26.988700 ms MarkObjects: 715.664400 ms DeleteObjects: 0.470200 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 946 unused Assets to reduce memory usage. Loaded Objects now: 323933. Total: 684.567300 ms (FindLiveObjects: 16.193700 ms CreateObjectMapping: 26.701000 ms MarkObjects: 638.194300 ms DeleteObjects: 3.477800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323933. Total: 675.382100 ms (FindLiveObjects: 18.828500 ms CreateObjectMapping: 31.958500 ms MarkObjects: 624.038200 ms DeleteObjects: 0.556400 ms) Time to load EmptyForLoading 1.45 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.427600 ms Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 340359. Total: 670.750600 ms (FindLiveObjects: 13.386200 ms CreateObjectMapping: 28.707700 ms MarkObjects: 628.219600 ms DeleteObjects: 0.436600 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1117 unused Assets to reduce memory usage. Loaded Objects now: 405857. Total: 825.840000 ms (FindLiveObjects: 23.256400 ms CreateObjectMapping: 44.561100 ms MarkObjects: 751.516300 ms DeleteObjects: 6.505900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 405857. Total: 796.720800 ms (FindLiveObjects: 21.218000 ms CreateObjectMapping: 42.876100 ms MarkObjects: 732.085000 ms DeleteObjects: 0.541100 ms) Time to load EmptyForLoading 1.68 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.240500 ms Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 415211. Total: 818.249800 ms (FindLiveObjects: 18.454700 ms CreateObjectMapping: 44.766000 ms MarkObjects: 754.437400 ms DeleteObjects: 0.591100 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 13 to 113 | Result was 60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 28 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 95 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 24 to 124 | Result was 116 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 14 to 114 | Result was 69 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 24 to 124 | Result was 66 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 19 to 119 | Result was 53 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 104 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 21 to 121 | Result was 102 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 97 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 13 to 113 | Result was 63 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 21 to 121 | Result was 111 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 62 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 12 to 112 | Result was 36 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 78 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 104 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 14 to 114 | Result was 35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 18 to 118 | Result was 74 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 26 to 126 | Result was 56 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 39 to 139 | Result was 56 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 49 to 149 | Result was 58 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 44 to 144 | Result was 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 54 to 154 | Result was 140 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 87 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 13 to 113 | Result was 93 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 21 to 121 | Result was 65 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 13 to 113 | Result was 47 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 22 to 122 | Result was 36 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 21 to 121 | Result was 32 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 40 to 140 | Result was 94 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 33 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 50 to 150 | Result was 99 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 40 to 140 | Result was 71 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 50 to 150 | Result was 142 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 6 to 106 | Result was 75 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 14 to 114 | Result was 83 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 23 to 123 | Result was 66 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 16 to 116 | Result was 58 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 6 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 25 to 125 | Result was 119 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: Arena_1_Forest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1521 unused Assets to reduce memory usage. Loaded Objects now: 410730. Total: 888.510000 ms (FindLiveObjects: 25.225500 ms CreateObjectMapping: 42.442000 ms MarkObjects: 813.200400 ms DeleteObjects: 7.640700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 410730. Total: 893.636600 ms (FindLiveObjects: 34.924700 ms CreateObjectMapping: 61.203800 ms MarkObjects: 796.944200 ms DeleteObjects: 0.563300 ms) Time to load EmptyForLoading 1.86 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.231500 ms Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 420084. Total: 955.988400 ms (FindLiveObjects: 24.981200 ms CreateObjectMapping: 51.526700 ms MarkObjects: 878.808700 ms DeleteObjects: 0.671200 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: Arena_3_Magma (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1205 unused Assets to reduce memory usage. Loaded Objects now: 415027. Total: 971.933300 ms (FindLiveObjects: 23.234700 ms CreateObjectMapping: 50.576200 ms MarkObjects: 893.512800 ms DeleteObjects: 4.608000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 415027. Total: 863.123500 ms (FindLiveObjects: 19.499900 ms CreateObjectMapping: 43.910300 ms MarkObjects: 799.080800 ms DeleteObjects: 0.631800 ms) Time to load EmptyForLoading 1.89 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.279300 ms Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 428742. Total: 873.223900 ms (FindLiveObjects: 19.723100 ms CreateObjectMapping: 48.913500 ms MarkObjects: 803.848100 ms DeleteObjects: 0.738500 ms) Shrine spawn rate multiplier from zone size | 0.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) VBlob1_low:Mesh has a void material component, but its SkinnedMeshRender's has less than 2 materials (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleTaggedGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Uploading Crash Report ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <437ba245d8404784b9fbab9b439ac908>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0 at TabOrdering.Click (System.Int32 index) [0x000a3] in <0928022424194947bbd57f1f937ef652>:0 at TabOrdering.OnEnable () [0x000f5] in <0928022424194947bbd57f1f937ef652>:0 UnityEngine.GameObject:SetActive(Boolean) UIBase:openLadder(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(Boolean) UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <437ba245d8404784b9fbab9b439ac908> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <437ba245d8404784b9fbab9b439ac908>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <437ba245d8404784b9fbab9b439ac908>:0 at TabOrdering.Click (System.Int32 index) [0x000a3] in <0928022424194947bbd57f1f937ef652>:0 at TabOrdering.OnEnable () [0x000f5] in <0928022424194947bbd57f1f937ef652>:0 UnityEngine.GameObject:SetActive(Boolean) UIBase:openLadder(Boolean) UnityEngine.Events.InvokableCall`1:Invoke(Boolean) UnityEngine.Events.CachedInvokableCall`1:Invoke(Object[]) UnityEngine.Events.UnityEvent:Invoke() UnityEngine.UI.Button:Press() UnityEngine.UI.Button:OnPointerClick(PointerEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <437ba245d8404784b9fbab9b439ac908> Line: 0) loading scene: A_Reward (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1706 unused Assets to reduce memory usage. Loaded Objects now: 429672. Total: 870.384400 ms (FindLiveObjects: 23.455600 ms CreateObjectMapping: 42.227400 ms MarkObjects: 800.733000 ms DeleteObjects: 3.968000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unable to send 'ArenaOver_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429672. Total: 867.365600 ms (FindLiveObjects: 18.983700 ms CreateObjectMapping: 40.541200 ms MarkObjects: 806.927700 ms DeleteObjects: 0.912500 ms) Time to load EmptyForLoading 1.82 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.493200 ms Unloading 70 unused Assets to reduce memory usage. Loaded Objects now: 458398. Total: 855.668500 ms (FindLiveObjects: 20.728300 ms CreateObjectMapping: 50.316000 ms MarkObjects: 784.119100 ms DeleteObjects: 0.504700 ms) Calculating rewards for reaching wave 60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 525 unused Assets to reduce memory usage. Loaded Objects now: 429616. Total: 912.554000 ms (FindLiveObjects: 48.538400 ms CreateObjectMapping: 48.213500 ms MarkObjects: 813.860500 ms DeleteObjects: 1.941300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 429616. Total: 830.142700 ms (FindLiveObjects: 19.713500 ms CreateObjectMapping: 43.753900 ms MarkObjects: 766.033900 ms DeleteObjects: 0.641000 ms) Time to load EmptyForLoading 1.79 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.380100 ms Unloading 36 unused Assets to reduce memory usage. Loaded Objects now: 466430. Total: 844.497700 ms (FindLiveObjects: 22.581400 ms CreateObjectMapping: 42.167500 ms MarkObjects: 779.029300 ms DeleteObjects: 0.719200 ms) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 97.236000 ms game version: Beta 0.7.7d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_transform(UnityEngine.Component) at Bearroll.UltimateDecals.UD_Batch.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Pass.AddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x00036] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.DoAddDecal (Bearroll.UltimateDecals.UltimateDecal decal) [0x0003e] in <0928022424194947bbd57f1f937ef652>:0 at Bearroll.UltimateDecals.UD_Manager.OnEnable () [0x000e4] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Unloading 1177 unused Assets to reduce memory usage. Loaded Objects now: 379515. Total: 707.030800 ms (FindLiveObjects: 15.619000 ms CreateObjectMapping: 41.142400 ms MarkObjects: 645.221800 ms DeleteObjects: 5.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 379515. Total: 705.269900 ms (FindLiveObjects: 16.493000 ms CreateObjectMapping: 40.248200 ms MarkObjects: 648.105800 ms DeleteObjects: 0.422400 ms) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) Game Log in Failure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) UnloadTime: 2.898300 ms Unloading 41 unused Assets to reduce memory usage. Loaded Objects now: 381470. Total: 745.984700 ms (FindLiveObjects: 15.561100 ms CreateObjectMapping: 40.978100 ms MarkObjects: 688.490400 ms DeleteObjects: 0.954600 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1215 unused Assets to reduce memory usage. Loaded Objects now: 387487. Total: 838.024900 ms (FindLiveObjects: 20.327500 ms CreateObjectMapping: 43.952900 ms MarkObjects: 770.881400 ms DeleteObjects: 2.862500 ms) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleWelcomeMessage (System.Byte[] data) [0x0002d] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Time to load EmptyForLoading 0.97 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.901900 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 424291. Total: 847.240900 ms (FindLiveObjects: 19.460800 ms CreateObjectMapping: 43.839800 ms MarkObjects: 783.459900 ms DeleteObjects: 0.480000 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x0004f] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.PacketHandler.HandleGlobalChatMessage (System.Byte[] data) [0x00059] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00028] in <0928022424194947bbd57f1f937ef652>:0 at DataHandler.HandleData (System.Byte[] data) [0x00092] in <0928022424194947bbd57f1f937ef652>:0 at LastEpochChatServer.TCPHandler+<>c__DisplayClass7_0.b__0 () [0x00000] in <0928022424194947bbd57f1f937ef652>:0 at UnityThread.FixedUpdate () [0x00063] in <0928022424194947bbd57f1f937ef652>:0 (Filename: <0928022424194947bbd57f1f937ef652> Line: 0) Uploading Crash Report Uploading Crash Report Uploading Crash Report Setting up 6 worker threads for Enlighten. Thread -> id: a7ec -> priority: 1 Thread -> id: 68f0 -> priority: 1 Thread -> id: 13030 -> priority: 1 Thread -> id: 5f54 -> priority: 1 Thread -> id: 80e8 -> priority: 1 Thread -> id: 178c0 -> priority: 1 Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api