Initialize engine version: 2018.3.8f1 (fc0fe30d6d91) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c8c) Vendor: VRAM: 4021 MB Driver: 26.21.14.4259 Begin MonoManager ReloadAssembly - Completed reload, in 0.251 seconds WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Trees_two_sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Trees_Bark_Blend' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard (Specular setup)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/VertexLit' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Self-Illumin/Bumped Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/Vertexlit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/WavingDoublePass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Details/BillboardWavingDoublePass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Standard-Base' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/Terrain/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Mobile/Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Mobile/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Nature/SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Swamp Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/VS_SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/VS_SpeedTree' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'MK4/Plants Waving' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Rock_cover' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Tree Bark Metalic' - Pass 'Meta' has no vertex shader Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/Grass/Grass' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water Particles Foam' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Plants Waving 1 sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader Initializing input. Input initialized. Initialized touch support. The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 294) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'GraphicsSettingsManager') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'CharacterSelectCamera') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'MK4/Rocks' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard (Backfaces)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard (Backfaces)' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Hammer' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/SnowAccum' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Tornado Fire' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Blob Position' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MysticArsenal/MysticRimLighting' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Fangs' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Tornado' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'MagicalFX/Rim' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/MoltenLava' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Spirit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/SigilsNoise' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Tree Bark Metalic Snow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Bumped Diffuse' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Effects/Ice/IceDistortion' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'KriptoFX/RFX1/CutoutBorder' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Snow/SnowShader' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/TripleDisintegrate' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'RzShader/Rz_BloodShapeADV' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'RzShader/Rz_ParticleLit' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/RogueShadow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/MoltenStrike' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/GlassSimple' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Effects/Ice/IceFront' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'ASESampleShaders/Translucency' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ocias/Standard (Stipple Transparency)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'KriptoFX/RFX4/CutoutBorder' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Standard Sams Double Sided' - Pass 'META' has no vertex shader WARNING: Shader Unsupported: 'Amplify/SkullenSkulls' - Pass 'Meta' has no vertex shader UnloadTime: 2.200600 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-00000111676423F0.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-0000011148A428A0.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-0000011144E5F010.dll Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.6c (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WARNING: Shader Unsupported: 'Amplify/EtherealGolem' - Pass 'Meta' has no vertex shader Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE (1)') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE (1)') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE') is missing! (Filename: Line: 294) Shader 'Easy Decal/ED Standard (Metallic, Vertex Alpha)': fallback shader 'Transparent' not found WARNING: Shader Unsupported: 'Easy Decal/ED Standard (Metallic, Vertex Alpha)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout (Single Sided)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'UMA/Hair Fade Cutout' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/Blood Golem' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Amplify/White Flash Shader' - Pass 'Meta' has no vertex shader The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'Amplify/HitFlash' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ProBuilder/Standard Vertex Color' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Custom/MeshTerrainDebug' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Mobile Flow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Mobile' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Standard (Vertex Colors)' - Pass 'Meta' has no vertex shader The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Main Camera') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled Vertex Color Flow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'NatureManufacture Shaders/Water/Water River Tesseled' - Pass 'Meta' has no vertex shader The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'AwesomeTechnologies/Billboards/AOBackground' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Standard Multi Layers' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Transparent/CutOut' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Water' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Water VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/2Sided/Wind VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Standard Multi Layers' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Transparent/CutOut' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Water' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Water VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/MetalRough/Wind VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Standard Multi Layers' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Transparent/CutOut' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Water' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Water VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/2Sided/Wind VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Standard' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Standard Multi Layers' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Transparent/CutOut' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Water' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Water VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Ciconia Studio/Shader Painter/SpecGloss/Wind VertexOffset (DirectX 11 Only)' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/Billboards/GroupBillboards' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'AwesomeTechnologies/Terrain/TerrainHeatmap' - Pass 'Meta' has no vertex shader Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'CharacterSelectCamera') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 15 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library D:/Games/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Setting up 4 worker threads for Enlighten. Thread -> id: 5978 -> priority: 1 Thread -> id: 2d88 -> priority: 1 Thread -> id: 4468 -> priority: 1 Thread -> id: b88 -> priority: 1 Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 8.083100 ms Unloading 116310 unused Assets to reduce memory usage. Loaded Objects now: 399858. Total: 1627.882600 ms (FindLiveObjects: 32.924600 ms CreateObjectMapping: 56.721100 ms MarkObjects: 1450.170200 ms DeleteObjects: 88.065900 ms) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Unloading 785 unused Assets to reduce memory usage. Loaded Objects now: 410463. Total: 1073.791200 ms (FindLiveObjects: 33.089100 ms CreateObjectMapping: 42.099300 ms MarkObjects: 993.101700 ms DeleteObjects: 5.500300 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'SouthFloor') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloor_ (2)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'FloorEast_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'MK4/Rock_cover' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'ASE/ASE_StandartCutout2Sided' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Foliage Fantasy no wind' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Foliage Fantasy no trans' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'MK4/Foliage Fantasy' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Legacy Shaders/Reflective/Diffuse' - Pass 'Meta' has no vertex shader UnloadTime: 4.777000 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unable to find slot or recipe for Slotname Underwear Recipename FemaleUndies2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load EoT 11.04 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 101 unused Assets to reduce memory usage. Loaded Objects now: 464222. Total: 999.844500 ms (FindLiveObjects: 37.369900 ms CreateObjectMapping: 47.122500 ms MarkObjects: 914.210200 ms DeleteObjects: 1.140800 ms) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_A70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 784 unused Assets to reduce memory usage. Loaded Objects now: 410534. Total: 1025.425800 ms (FindLiveObjects: 41.731300 ms CreateObjectMapping: 44.115300 ms MarkObjects: 931.750000 ms DeleteObjects: 7.828500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 410534. Total: 976.943500 ms (FindLiveObjects: 29.499600 ms CreateObjectMapping: 42.092300 ms MarkObjects: 904.775400 ms DeleteObjects: 0.575200 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'A70FloorV3') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 60 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) WARNING: Shader Unsupported: 'NatureManufacture Shaders/Standard Metalic UV Walls and Floors' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'Meta' has no vertex shader UnloadTime: 5.051800 ms The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE (1)') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE (1)') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'DECAL TEMPLATE') is missing! (Filename: Line: 294) Time to load M_A70 16.74 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 651785. Total: 1145.491400 ms (FindLiveObjects: 76.018200 ms CreateObjectMapping: 54.277700 ms MarkObjects: 1014.146700 ms DeleteObjects: 1.047300 ms) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6431 unused Assets to reduce memory usage. Loaded Objects now: 476602. Total: 1051.841200 ms (FindLiveObjects: 45.985900 ms CreateObjectMapping: 51.312500 ms MarkObjects: 939.406200 ms DeleteObjects: 15.135800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 476602. Total: 1037.929000 ms (FindLiveObjects: 49.957300 ms CreateObjectMapping: 53.068100 ms MarkObjects: 934.220900 ms DeleteObjects: 0.682000 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Amplify/OverlayGlow' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'KriptoFX/RFX4/Lava' - Pass 'Meta' has no vertex shader UnloadTime: 5.997900 ms 9.494559 | 16.55832 | 1.849653 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_Rest 4.62 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 508999. Total: 1026.565100 ms (FindLiveObjects: 39.704300 ms CreateObjectMapping: 52.230100 ms MarkObjects: 933.666500 ms DeleteObjects: 0.963600 ms) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 699 unused Assets to reduce memory usage. Loaded Objects now: 478234. Total: 1193.314900 ms (FindLiveObjects: 45.665400 ms CreateObjectMapping: 54.097100 ms MarkObjects: 1086.855000 ms DeleteObjects: 6.696700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 478234. Total: 1070.182200 ms (FindLiveObjects: 37.808900 ms CreateObjectMapping: 50.021500 ms MarkObjects: 981.612700 ms DeleteObjects: 0.738300 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Legacy Shaders/Transparent/Cutout/Specular' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Basic LOD' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Basic' - Pass 'Meta' has no vertex shader UnloadTime: 6.061400 ms WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Advanced LOD' - Pass 'Meta' has no vertex shader WARNING: Shader Unsupported: 'CTS/CTS Terrain Shader Advanced' - Pass 'Meta' has no vertex shader Time to load M_D30 21.76 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 627589. Total: 1164.205700 ms (FindLiveObjects: 68.204300 ms CreateObjectMapping: 58.104300 ms MarkObjects: 1036.831800 ms DeleteObjects: 1.064700 ms) tried to play a sound at (106.8, -0.7, 119.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.9, -0.7, 117.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.7, -0.3, 119.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.4, -0.7, 117.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (110.0, -1.2, 119.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.8, -1.5, 122.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.0, -1.2, 120.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.5, -1.7, 121.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.3, -1.7, 123.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.4, -0.8, 124.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.2, -0.8, 125.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.4, -0.8, 125.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.6, -0.9, 112.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.7, -0.3, 107.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.9, -0.3, 106.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.6, -1.1, 110.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.8, -0.7, 112.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (167.0, -0.4, 137.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (164.3, -0.3, 137.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (164.5, -0.4, 138.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (162.3, -0.4, 138.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (164.8, -0.6, 141.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (162.5, -0.3, 141.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (165.8, -0.6, 142.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (164.5, -0.3, 142.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (166.2, -0.7, 139.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (160.8, -0.3, 141.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (161.6, -0.8, 142.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (166.6, -0.3, 140.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (165.7, -0.5, 137.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (163.9, -0.7, 142.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (164.1, -0.6, 141.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (197.1, -0.3, 193.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (199.7, -0.5, 191.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (200.9, -0.5, 194.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (197.6, -0.3, 195.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (199.7, -0.4, 197.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (200.6, -0.4, 196.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (199.2, -0.6, 199.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (196.7, -0.2, 196.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (199.1, -0.4, 198.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (201.0, -0.5, 197.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (199.7, -0.5, 197.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (198.7, -0.5, 193.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (196.4, 0.1, 196.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (201.5, -0.5, 198.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (200.2, -0.3, 192.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.1, -1.0, 216.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.2, -0.7, 217.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.5, -0.3, 217.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.8, -0.6, 214.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.6, -0.4, 217.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.3, -0.6, 215.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.3, -0.6, 213.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.9, -0.7, 213.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.7, -0.3, 215.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.8, -0.5, 212.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.7, -0.8, 213.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.3, -0.7, 214.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.7, -0.5, 215.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.5, -0.5, 211.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.2, -0.8, 217.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.4, -0.5, 216.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.7, -0.6, 215.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.5, -0.7, 214.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.9, -0.8, 212.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.5, -0.4, 211.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.8, -0.3, 209.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.4, -0.6, 215.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.5, -1.3, 211.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.7, -1.3, 212.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.6, -1.7, 214.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.4, -1.7, 208.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.8, -1.4, 213.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.5, -0.9, 210.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.7, -1.4, 211.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, -0.6, 203.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.3, -0.6, 205.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.7, -0.7, 206.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, -0.4, 202.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.3, -0.6, 202.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.8, -0.7, 204.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.0, -0.5, 207.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.1, -0.4, 203.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.9, -0.8, 203.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.7, -0.7, 201.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.4, -0.6, 205.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.8, -0.6, 206.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, -0.6, 204.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.9, -0.5, 205.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.9, -0.6, 204.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.7, -0.2, 204.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.6, -0.4, 204.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.4, -0.5, 205.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.4, -0.5, 180.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.5, -0.8, 183.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.7, 0.0, 183.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.1, -0.4, 179.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.3, -0.5, 181.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.2, -0.3, 180.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.6, -0.5, 181.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.5, -0.3, 184.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.9, -0.7, 182.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.4, -1.5, 185.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.0, -0.3, 173.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.2, -0.7, 175.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.3, -1.1, 173.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.7, -0.5, 172.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.0, -0.3, 172.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.3, -0.8, 175.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.2, -2.1, 171.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.1, -1.6, 177.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.3, -0.6, 174.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.9, -1.3, 176.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.3, -0.3, 164.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (154.1, -0.6, 163.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (149.5, -0.5, 163.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.5, -0.4, 162.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.4, -0.6, 163.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.8, -0.6, 167.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.1, -0.7, 168.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.5, -0.7, 163.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.2, -0.3, 166.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (153.8, -0.7, 164.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 5003 unused Assets to reduce memory usage. Loaded Objects now: 480888. Total: 2530.652300 ms (FindLiveObjects: 45.123100 ms CreateObjectMapping: 55.573100 ms MarkObjects: 2391.383600 ms DeleteObjects: 38.571200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 480888. Total: 1104.373500 ms (FindLiveObjects: 56.610000 ms CreateObjectMapping: 55.984400 ms MarkObjects: 991.016400 ms DeleteObjects: 0.761800 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.031200 ms 9.384003 | 16.90594 | 1.731579 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_Rest 8.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 267 unused Assets to reduce memory usage. Loaded Objects now: 513107. Total: 1090.073900 ms (FindLiveObjects: 43.744600 ms CreateObjectMapping: 51.454900 ms MarkObjects: 993.593100 ms DeleteObjects: 1.280700 ms) loading scene: M_A50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 655 unused Assets to reduce memory usage. Loaded Objects now: 480950. Total: 1086.223600 ms (FindLiveObjects: 36.938400 ms CreateObjectMapping: 49.347300 ms MarkObjects: 993.397500 ms DeleteObjects: 6.539800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 480950. Total: 1896.356600 ms (FindLiveObjects: 33.704300 ms CreateObjectMapping: 49.510900 ms MarkObjects: 1810.921900 ms DeleteObjects: 2.218000 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'A50FloorPainted') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 80 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 16 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'NatureManufacture Shaders/Standard Specular UV Walls and Floors' - Pass 'Meta' has no vertex shader UnloadTime: 5.685400 ms Time to load M_A50 9.36 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 663831. Total: 1236.545900 ms (FindLiveObjects: 60.187500 ms CreateObjectMapping: 56.618900 ms MarkObjects: 1118.729600 ms DeleteObjects: 1.009000 ms) tried to play a sound at (85.1, 0.7, 12.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.1, 1.0, 13.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.3, 0.7, 10.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.7, 3.9, 14.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (85.9, 0.3, 11.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.6, 1.1, 13.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.6, 0.8, 9.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (84.6, 0.6, 9.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.7, 0.6, 11.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (85.0, 0.7, 13.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.8, 1.2, 13.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.3, 1.2, 8.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.6, 1.3, 10.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (84.4, 1.4, 10.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.5, 1.2, 12.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.4, 1.4, 14.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (78.1, 1.4, 3.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.2, 1.3, 13.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (76.3, 1.3, 7.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.3, 2.8, 9.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (76.8, 1.5, 1.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (78.1, 1.3, 3.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (76.4, 1.4, 3.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.2, 1.1, 11.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.9, 0.9, 8.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (80.3, 1.2, 12.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.8, 1.1, 8.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (80.7, 1.0, 9.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (80.8, 1.2, 11.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.1, 1.0, 11.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.5, 1.3, 12.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.2, 1.0, 8.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (78.8, 1.1, 13.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.6, 0.9, 12.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (83.3, 1.0, 9.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (84.6, 0.5, 12.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.4, 1.1, 11.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.1, 1.2, 13.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (84.3, 1.0, 10.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.0, 1.6, 13.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.0, 1.0, 13.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.7, 1.0, 13.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (78.8, 1.3, 12.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.8, 2.9, 8.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (82.1, 1.0, 11.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (80.0, 2.5, 7.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (80.9, 0.9, 13.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (79.1, 1.5, 11.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (81.4, 1.2, 14.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 6363 unused Assets to reduce memory usage. Loaded Objects now: 481902. Total: 1136.417000 ms (FindLiveObjects: 55.505100 ms CreateObjectMapping: 54.692200 ms MarkObjects: 1012.421000 ms DeleteObjects: 13.798000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 481902. Total: 1098.494600 ms (FindLiveObjects: 49.016800 ms CreateObjectMapping: 52.159800 ms MarkObjects: 996.624900 ms DeleteObjects: 0.692500 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.127800 ms 6.214692 | 12.67597 | 1.204673 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_Rest 4.50 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 514291. Total: 1084.000200 ms (FindLiveObjects: 39.103100 ms CreateObjectMapping: 53.042200 ms MarkObjects: 991.026300 ms DeleteObjects: 0.827800 ms) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 616 unused Assets to reduce memory usage. Loaded Objects now: 481947. Total: 1086.810000 ms (FindLiveObjects: 34.179800 ms CreateObjectMapping: 51.687900 ms MarkObjects: 994.694000 ms DeleteObjects: 6.247600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 481947. Total: 1782.861400 ms (FindLiveObjects: 33.532300 ms CreateObjectMapping: 52.802100 ms MarkObjects: 1693.888200 ms DeleteObjects: 2.637500 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'ASESampleShaders/BurnEffect' - Pass 'Meta' has no vertex shader UnloadTime: 6.233200 ms Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at SpawnController.Interaction (UnityEngine.GameObject interactingObject) [0x0001e] in <6afde2fdc331447fa5ba928d7cdb99dc>:0 at ConditionHandler.TryTriggerInteraction (UnityEngine.GameObject iteractingObject) [0x0007b] in <6afde2fdc331447fa5ba928d7cdb99dc>:0 at WorldAreaEnterListener.OnTriggerEnter (UnityEngine.Collider enteringObject) [0x00024] in <6afde2fdc331447fa5ba928d7cdb99dc>:0 (Filename: <6afde2fdc331447fa5ba928d7cdb99dc> Line: 0) Time to load M_F20 11.46 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 546449. Total: 1144.233800 ms (FindLiveObjects: 43.434400 ms CreateObjectMapping: 49.541300 ms MarkObjects: 1050.426900 ms DeleteObjects: 0.830400 ms) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3693 unused Assets to reduce memory usage. Loaded Objects now: 482809. Total: 1122.212500 ms (FindLiveObjects: 47.954300 ms CreateObjectMapping: 52.187300 ms MarkObjects: 1011.508500 ms DeleteObjects: 10.561700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 482809. Total: 1105.709600 ms (FindLiveObjects: 41.200800 ms CreateObjectMapping: 52.045000 ms MarkObjects: 1011.756900 ms DeleteObjects: 0.706000 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.227600 ms 8.165123 | 6.368511 | 1.301667 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_Rest 5.43 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 515112. Total: 1104.702400 ms (FindLiveObjects: 41.092200 ms CreateObjectMapping: 52.985400 ms MarkObjects: 1009.561600 ms DeleteObjects: 1.062600 ms) loading scene: M_B40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 624 unused Assets to reduce memory usage. Loaded Objects now: 485517. Total: 1128.247100 ms (FindLiveObjects: 38.747000 ms CreateObjectMapping: 50.138600 ms MarkObjects: 1032.339400 ms DeleteObjects: 7.021500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 485517. Total: 2522.523300 ms (FindLiveObjects: 33.638900 ms CreateObjectMapping: 48.817400 ms MarkObjects: 2439.402600 ms DeleteObjects: 0.663600 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'FogShaderThing' - Pass 'Meta' has no vertex shader UnloadTime: 7.344100 ms SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) FirstDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has a protection class, but no Actor component, so an actor component is being initialised (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AbilityObjectConstructor (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SecondDoor has no AilmentReceiver (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_B40 16.13 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 679201. Total: 1175.925000 ms (FindLiveObjects: 55.218000 ms CreateObjectMapping: 51.828700 ms MarkObjects: 1067.835800 ms DeleteObjects: 1.041400 ms) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 11493 unused Assets to reduce memory usage. Loaded Objects now: 486685. Total: 1629.252100 ms (FindLiveObjects: 151.881000 ms CreateObjectMapping: 136.054400 ms MarkObjects: 1322.009700 ms DeleteObjects: 19.305800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486685. Total: 1134.612100 ms (FindLiveObjects: 48.224500 ms CreateObjectMapping: 53.149400 ms MarkObjects: 1015.136100 ms DeleteObjects: 18.100600 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) UnloadTime: 21.597200 ms 11.63208 | 24.11553 | 1.946154 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load M_Rest 6.36 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 207 unused Assets to reduce memory usage. Loaded Objects now: 518851. Total: 1122.490500 ms (FindLiveObjects: 37.698800 ms CreateObjectMapping: 52.742300 ms MarkObjects: 1030.817200 ms DeleteObjects: 1.231000 ms) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_B50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 735 unused Assets to reduce memory usage. Loaded Objects now: 486785. Total: 2090.080700 ms (FindLiveObjects: 108.503700 ms CreateObjectMapping: 125.717500 ms MarkObjects: 1848.034900 ms DeleteObjects: 7.823700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 486785. Total: 1092.658400 ms (FindLiveObjects: 34.647000 ms CreateObjectMapping: 53.537400 ms MarkObjects: 1003.566300 ms DeleteObjects: 0.906800 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 21.009800 ms Time to load M_B50 16.61 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 848588. Total: 2423.783200 ms (FindLiveObjects: 86.808900 ms CreateObjectMapping: 65.225800 ms MarkObjects: 2267.749500 ms DeleteObjects: 3.997800 ms) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.1, -0.4, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.1, -0.4, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.2, -0.1, 198.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.5, 5.2, 167.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.2, -0.1, 206.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.2, -0.1, 207.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.0, 1.0, 187.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (97.1, 1.0, 186.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.8, 1.0, 162.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.2, 1.0, 179.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.0, 7.1, 166.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.1, 1.0, 184.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.1, 1.0, 196.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.8, 1.0, 185.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.9, 1.0, 166.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.9, 8.1, 166.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.6, 1.0, 181.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.1, 5.5, 171.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.2, 1.0, 196.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.4, 1.0, 190.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.9, 2.8, 174.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.7, 1.0, 187.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (112.2, 1.0, 174.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.2, 1.0, 160.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.9, -0.1, 205.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.0, 1.0, 180.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.2, 6.9, 165.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.3, 1.6, 191.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.3, 1.0, 191.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.9, 1.0, 189.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.7, 1.0, 192.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.8, 1.0, 173.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (129.1, 1.0, 177.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.6, 1.0, 184.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.1, 1.0, 190.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.8, 8.4, 165.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.0, -0.1, 202.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.8, 1.0, 191.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.2, 1.0, 173.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.9, 1.0, 189.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.2, 7.4, 168.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.5, 1.0, 188.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.7, -0.3, 156.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.6, 1.0, 194.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.2, 1.0, 182.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.0, 1.0, 191.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.9, -0.1, 204.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.6, 1.0, 185.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.9, 3.8, 166.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.7, 2.4, 175.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.9, 3.8, 173.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.7, -0.1, 205.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.6, 1.0, 185.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.6, 1.0, 175.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.5, 1.0, 164.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.9, -0.1, 197.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.3, 8.5, 163.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.8, 1.0, 190.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.0, 1.0, 193.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.4, 1.0, 196.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.6, 1.0, 181.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.1, 1.0, 172.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.9, -0.1, 204.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.4, 4.8, 171.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.8, -0.1, 205.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.1, -0.1, 198.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.1, 1.7, 176.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.9, 1.0, 162.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, 1.0, 190.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (94.4, 1.0, 183.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.9, 1.0, 189.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.0, 1.0, 188.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.3, 1.0, 180.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.5, 1.0, 177.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (129.5, 7.6, 170.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.5, 1.0, 171.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.7, -0.1, 200.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.8, -0.5, 157.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.6, 1.0, 181.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (93.7, 1.0, 183.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.2, 1.0, 160.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.3, 4.8, 171.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.1, 2.0, 164.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.5, 1.0, 157.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.1, -0.1, 207.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.3, 1.0, 185.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.4, -0.4, 156.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.3, 1.0, 196.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.4, 1.0, 180.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.7, 1.0, 185.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.4, 8.4, 170.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.5, 1.0, 194.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.6, 1.0, 184.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.2, 1.0, 161.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.5, 1.0, 173.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.2, 1.0, 160.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.4, 1.0, 185.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.7, -0.2, 155.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.9, -0.1, 204.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.0, 1.0, 182.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.4, 1.0, 182.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, -0.1, 205.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.8, 1.0, 194.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.3, 1.0, 192.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.6, 3.6, 164.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.2, 3.8, 167.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.8, 1.0, 168.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (95.0, 1.0, 172.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (95.6, 1.6, 181.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.5, 1.0, 164.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.3, 1.0, 174.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.7, 1.0, 189.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.3, 1.0, 194.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.6, 6.8, 169.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.9, -6.6, 150.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.8, -0.1, 204.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.1, -0.1, 202.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.7, 1.0, 186.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.7, 1.0, 190.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.0, -0.1, 154.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.2, 1.0, 186.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.2, 1.0, 157.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.3, 1.0, 188.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.3, 1.0, 183.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.1, -0.1, 203.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.4, 1.0, 195.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.2, 1.0, 180.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (117.4, -0.1, 208.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.8, 1.0, 182.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.6, 4.6, 174.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (129.6, 1.0, 183.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.4, 1.0, 181.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.2, -0.9, 158.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.7, 1.0, 189.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.3, 1.0, 158.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.9, -0.1, 199.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.2, 1.0, 163.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.3, 1.0, 161.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.2, 1.0, 161.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.8, -0.1, 204.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.6, 1.0, 176.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.3, -0.1, 199.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.6, 1.0, 162.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.7, 1.0, 192.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.9, 1.0, 160.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (117.5, 1.0, 156.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.9, 1.0, 181.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.8, 1.6, 190.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.0, 0.4, 155.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.6, 1.0, 196.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.5, 1.0, 172.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.0, 1.0, 154.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.5, 1.0, 188.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.4, 1.0, 185.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.1, 1.0, 178.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.5, 1.0, 184.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.9, 5.0, 172.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.2, -0.1, 200.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.9, 6.5, 169.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.6, 1.0, 197.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.4, 1.0, 164.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.3, 1.0, 168.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.1, 1.0, 194.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (97.2, 1.0, 177.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.5, 6.6, 170.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.4, -0.1, 205.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.7, -0.1, 205.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.7, 1.0, 178.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.2, 7.4, 168.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.5, -0.1, 199.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.8, 1.0, 167.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.4, 1.0, 167.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (98.9, 1.0, 170.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.0, 1.0, 175.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.3, 1.0, 180.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.1, 1.0, 193.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.0, 1.0, 178.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.6, 1.0, 178.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.5, 0.8, 152.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.8, 2.2, 163.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.6, 1.0, 184.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.6, 1.0, 167.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.4, 1.0, 178.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (95.2, 1.6, 181.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.9, 1.0, 163.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.7, 1.0, 151.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.8, 1.0, 191.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.7, 1.6, 187.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.4, -0.1, 207.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.2, 8.3, 163.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.5, 1.0, 197.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.9, 1.0, 172.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.0, 1.0, 170.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.9, 8.6, 167.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.2, 1.0, 159.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.6, 1.0, 182.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.6, 4.7, 172.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.8, 1.0, 178.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.3, 1.0, 191.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (149.9, 6.1, 168.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.9, 10.4, 157.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.5, 1.6, 190.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.6, 1.0, 194.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.9, 1.0, 187.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.2, 1.0, 161.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.8, 1.0, 190.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.9, 1.0, 179.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.2, 0.5, 154.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (98.8, 1.0, 190.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.3, -0.1, 208.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.1, -0.4, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.8, 1.0, 172.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.7, 1.6, 187.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.3, 1.0, 196.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.2, -0.1, 205.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.8, -0.1, 203.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.9, 1.0, 191.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.6, 1.0, 182.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.0, 1.0, 172.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.6, 1.0, 160.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (112.7, 1.0, 155.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.9, 1.0, 168.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.0, 1.0, 162.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.6, 1.0, 189.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.3, 1.0, 185.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.0, -0.1, 204.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.3, 3.1, 166.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.7, 1.0, 197.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.3, -0.5, 158.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.1, 1.0, 174.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.4, 1.0, 188.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.0, 1.0, 161.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.2, 1.0, 187.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.2, 1.0, 175.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.9, 1.0, 154.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.2, 1.6, 170.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.8, 1.0, 176.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.6, 1.0, 192.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.3, 1.6, 171.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.6, -0.1, 207.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.5, 1.0, 154.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.2, 1.0, 195.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.4, 1.0, 196.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.7, -0.1, 198.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.8, 1.0, 176.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.9, 1.0, 194.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.2, 3.1, 184.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.6, 1.3, 193.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.4, 1.2, 195.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.7, 5.4, 170.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.8, 1.0, 166.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.8, 4.9, 173.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.1, 1.0, 197.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.1, 1.0, 192.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (129.9, 1.0, 186.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.3, 1.0, 167.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.2, 4.8, 173.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (112.5, 1.0, 191.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.6, -0.1, 198.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.1, 1.0, 192.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.8, 8.2, 162.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.7, 3.7, 173.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.0, 1.6, 179.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.6, 1.0, 168.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.4, 8.3, 159.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.8, 3.4, 173.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.8, 1.0, 173.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.8, 1.0, 182.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.9, 4.7, 172.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.6, 1.0, 169.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.7, 2.4, 163.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (110.3, 1.0, 159.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.6, 1.0, 186.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.7, 1.0, 189.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.6, -0.1, 204.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.2, 0.6, 152.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.2, 1.0, 182.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.6, 1.0, 176.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.8, -0.1, 203.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (112.1, 1.0, 180.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.8, 1.0, 183.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.0, 5.1, 173.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.0, 4.8, 173.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.8, 7.9, 161.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.3, 1.0, 162.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.2, 4.1, 164.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.4, 1.0, 193.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.0, 1.5, 165.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.8, 1.0, 191.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.2, -0.1, 197.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.3, 1.0, 175.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.3, 8.6, 170.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.7, 1.1, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.0, 3.3, 174.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.4, 3.5, 174.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.1, 1.0, 174.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.7, 1.0, 176.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.9, 1.0, 184.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.9, 1.0, 185.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.5, -0.1, 200.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.6, 1.0, 181.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.7, 1.0, 174.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.3, -0.1, 198.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (115.8, 1.0, 156.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.0, 1.0, 157.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (110.0, 1.0, 177.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.3, 1.0, 183.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.6, 1.0, 154.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.6, 1.0, 182.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.1, 1.9, 192.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.5, 1.0, 158.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.9, 1.0, 178.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.6, 1.0, 159.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.6, 1.0, 158.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.3, -0.1, 204.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.5, 1.0, 174.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.7, 1.0, 177.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.0, 1.0, 180.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.6, -0.1, 206.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.5, 1.0, 172.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.3, 1.0, 189.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.9, 1.0, 195.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.1, 1.0, 182.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (94.9, 1.0, 173.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.3, 10.4, 158.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (129.8, 8.0, 161.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.3, 1.0, 173.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.9, 1.0, 177.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.3, 1.6, 170.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (148.6, 6.0, 168.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.4, 1.0, 191.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.2, 1.0, 194.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.0, 1.0, 185.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.3, 1.0, 191.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (95.6, 1.0, 184.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.3, 1.0, 189.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (117.1, 1.0, 159.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (98.3, 1.0, 169.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.7, 8.2, 160.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.6, -0.1, 202.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.8, 1.0, 185.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.6, 1.0, 182.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.8, 3.1, 169.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.6, 1.0, 185.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.0, 1.0, 176.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.2, 1.0, 188.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.6, 1.0, 176.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.6, 1.0, 159.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.9, 1.0, 188.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.3, 1.0, 195.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.8, 1.0, 196.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.5, 1.0, 180.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.0, 1.0, 179.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.0, 1.0, 171.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.0, 1.0, 186.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.8, 3.6, 173.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.8, 1.0, 192.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.4, 1.0, 187.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.1, 2.7, 175.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (94.6, 1.0, 185.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (126.9, 1.0, 179.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (134.6, 3.7, 173.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.5, 1.0, 192.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.8, -0.1, 200.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.0, 1.0, 156.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.5, 1.0, 189.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (131.0, 1.0, 195.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.0, 1.0, 166.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.8, 1.7, 162.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.9, 5.8, 169.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (149.9, 1.0, 184.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.4, 1.0, 171.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (147.8, 1.0, 190.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.2, -0.1, 202.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (109.1, 1.0, 166.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (151.3, 1.0, 186.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.0, 8.2, 165.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.5, 1.0, 186.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.5, 7.8, 162.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.4, -0.1, 201.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.6, 1.0, 161.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.6, 1.0, 167.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.6, 1.0, 186.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.9, 3.1, 184.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.1, -0.1, 199.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.1, -0.1, 199.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.4, 1.0, 192.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.3, 1.0, 187.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (146.5, 1.0, 185.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.7, 1.0, 159.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.3, -0.2, 155.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (97.6, 1.0, 163.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.5, 1.0, 180.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.0, 1.0, 181.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.3, 1.0, 190.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.7, 1.0, 195.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.3, 1.0, 183.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (95.5, 1.0, 176.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (144.7, 1.0, 187.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.2, 4.9, 172.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.4, 1.0, 177.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (96.5, 1.0, 168.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (99.6, 1.6, 182.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (124.2, -0.1, 201.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (143.2, 1.0, 195.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (138.1, 10.4, 161.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.1, 0.7, 152.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.3, 3.5, 173.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (150.3, 1.0, 183.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.3, 1.0, 163.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.1, 1.0, 191.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (128.3, 1.0, 190.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.6, 1.0, 191.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.5, 1.9, 193.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (112.5, 1.0, 158.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (119.5, 1.0, 189.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.0, -0.1, 203.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.0, 1.0, 160.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.4, 1.0, 180.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.1, 1.0, 173.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.5, 1.0, 189.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (135.9, 4.6, 164.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (122.0, 1.0, 161.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.2, 1.0, 158.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.2, 5.6, 170.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.5, 1.0, 195.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.5, 1.0, 185.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.0, 1.0, 187.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.1, 1.0, 176.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.0, -0.1, 202.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.1, 1.0, 169.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.8, 1.0, 184.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.6, -0.1, 201.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (142.8, 5.9, 170.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (137.7, 1.0, 177.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (103.5, 1.0, 180.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.1, 1.0, 161.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (102.1, 1.0, 168.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.9, -2.9, 150.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (106.8, 1.0, 192.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.7, 1.0, 191.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (145.8, 1.0, 194.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (152.5, 1.0, 182.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (125.4, 8.8, 169.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (140.7, 1.0, 161.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.0, 1.0, 165.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (101.2, 1.0, 167.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.3, 0.5, 153.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.0, 7.6, 166.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (104.6, 1.0, 189.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.1, 1.0, 181.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (116.1, 1.0, 165.8), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (132.4, -0.1, 201.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (127.6, 8.3, 161.5), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (114.8, 1.0, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (120.4, 1.0, 168.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (107.8, 1.0, 164.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (100.9, 1.0, 194.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (105.1, 1.0, 172.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (118.9, 1.0, 181.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (108.6, 1.0, 161.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (141.3, 1.0, 161.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (133.2, 1.0, 193.9), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (136.3, 6.7, 166.2), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (139.0, 5.8, 170.6), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (121.4, -0.1, 152.0), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (113.7, 1.0, 186.1), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (130.6, 8.3, 169.7), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (123.1, -0.4, 178.4), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) tried to play a sound at (111.3, 1.0, 189.3), but none was selected, please check for an empty path string before attempting to play a sound (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) loading scene: M_Rest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 13615 unused Assets to reduce memory usage. Loaded Objects now: 487657. Total: 1142.326800 ms (FindLiveObjects: 50.379400 ms CreateObjectMapping: 59.240200 ms MarkObjects: 1006.553100 ms DeleteObjects: 26.153400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 487657. Total: 1115.474900 ms (FindLiveObjects: 42.778300 ms CreateObjectMapping: 51.506000 ms MarkObjects: 996.548200 ms DeleteObjects: 24.641600 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object 'UpperFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 388) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations (Filename: Line: 390) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CenterFloorPro') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 294)