Initialize engine version: 2019.4.8f1 (60781d942082) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Last Epoch/app/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon Pro 570X (ID=0x67df) Vendor: VRAM: 4076 MB Driver: 26.20.13001.33012 OnLevelWasLoaded was found on PlayerFootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) OnLevelWasLoaded was found on FootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) UnloadTime: 64.845500 ms Rewired: Searching for compatible XInput library... UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean) vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2) Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Rewired: Found Xinput1_4.dll. UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean) vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2) Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) game version: Beta 0.7.10 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) reactivating main camera UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) CharacterPreviewManager:DeactivatePreview() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.655400 ms Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 423076. Total: 654.586800 ms (FindLiveObjects: 18.110400 ms CreateObjectMapping: 46.536500 ms MarkObjects: 584.910200 ms DeleteObjects: 5.028900 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) Input Mode : Mouse & Keyboard UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_IsControllerActive(Boolean) d__59:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) CharacterPreviewManager:ActivatePreview() CharacterPreviewManager:SetPrefab(Int32) CharacterTile:SelectTile() CharacterSelect:FilterCharacterTiles(Int32) CharacterSelect:PopulateCharacterTiles() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 'filter' is null! Did you add the 'DomainManager' to the current scene? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) d3d11: failed to create 2D texture shader resource view id=6320 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6321 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6322 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: failed to create 2D texture shader resource view id=6323 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6324 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6325 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6326 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6327 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6328 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6329 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6330 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6331 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6332 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6333 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6334 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6335 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6336 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6337 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture id=6361 width=2048 height=2048 mips=12 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x1 mode 1 size 524288) [0x887A0005] d3d11: attempt to lock null buffer D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] d3d11: EndWrite on null buffer D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: failed to create buffer (target 0x1 mode 1 size 647159) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 647159) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 647159) [0x887A0005] d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: failed to create 2D texture shader resource view id=6338 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6339 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6340 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6341 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6342 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6343 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6344 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6345 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6346 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6347 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6348 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6349 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6350 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6351 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6352 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6353 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6354 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6355 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6356 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6357 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6358 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6359 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create 2D texture shader resource view id=6360 [D3D error was 887a0005] (Filename: Line: 534) d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] d3d11: failed to create buffer (target 0x1 mode 1 size 786432) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 18432) [0x887A0005] d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: failed to create buffer (target 0x1 mode 1 size 589824) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 16384) [0x887A0005] d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: EndWrite on null buffer d3d11: EndWrite on null buffer D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: failed to create 2D texture id=6362 width=2048 height=2048 mips=12 dxgifmt=98 [D3D error was 887a0005] (Filename: Line: 584) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: EndWrite on null buffer d3d11: EndWrite on null buffer d3d11: failed to create buffer (target 0x1 mode 1 size 970739) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 970739) [0x887A0005] d3d11: failed to create buffer (target 0x1 mode 1 size 970739) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 25251) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 25251) [0x887A0005] d3d11: failed to create buffer (target 0x2 mode 1 size 25251) [0x887A0005] d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: attempt to lock null buffer d3d11: failed to create 2D texture shader resource view id=6361 [D3D error was 80070057] (Filename: Line: 534) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) ShaderProgram is unsupported, but because jobified rendering is enabled the ShaderProgram can not be removed. (Filename: Line: 445) d3d11: failed to create 2D texture id=6363 width=2048 height=2048 mips=12 dxgifmt=99 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture id=6364 width=2048 height=2048 mips=12 dxgifmt=98 [D3D error was 887a0005] (Filename: Line: 584) Crash!!! SymInit: Symbol-SearchPath: '.;C:\Program Files (x86)\Last Epoch\app;C:\Program Files (x86)\Last Epoch\app;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 534, UserName: 'spope' OS-Version: 10.0.0 C:\Program Files (x86)\Last Epoch\app\Last Epoch.exe:Last Epoch.exe (00007FF7A30D0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.8.30749 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00007FF833380000), size: 2031616 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1049 d3d11: failed to create 2D texture id=6365 width=1024 height=1024 mips=11 dxgifmt=98 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture id=6366 width=1024 height=1024 mips=11 dxgifmt=98 [D3D error was 887a0005] (Filename: Line: 584) d3d11: failed to create 2D texture id=6367 width=1024 height=1024 mips=11 dxgifmt=99 [D3D error was 887a0005] (Filename: Line: 584) C:\Windows\System32\KERNEL32.DLL:KERNEL32.DLL (00007FF832460000), size: 729088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1082 C:\Windows\System32\KERNELBASE.dll:KERNELBASE.dll (00007FF830460000), size: 2772992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1049 d3d11: failed to create 2D texture id=6368 width=2048 height=2048 mips=12 dxgifmt=98 [D3D error was 887a0005] (Filename: Line: 584) C:\Program Files (x86)\Last Epoch\app\UnityPlayer.dll:UnityPlayer.dll (00007FFFCC440000), size: 26836992 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 2019.4.8.30749 C:\Windows\System32\USER32.dll:USER32.dll (00007FF832EB0000), size: 1658880 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.997 C:\Windows\System32\win32u.dll:win32u.dll (00007FF831160000), size: 135168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1082 C:\Windows\System32\GDI32.dll:GDI32.dll (00007FF832220000), size: 155648 (result: 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C:\Windows\System32\bcryptPrimitives.dll:bcryptPrimitives.dll (00007FF8303E0000), size: 524288 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.836 C:\Windows\System32\advapi32.dll:advapi32.dll (00007FF8320F0000), size: 667648 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.752 C:\Windows\System32\msvcrt.dll:msvcrt.dll (00007FF8331F0000), size: 647168 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 7.0.18362.1 C:\Windows\SYSTEM32\VERSION.dll:VERSION.dll (00007FF8295B0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\Windows\System32\sechost.dll:sechost.dll (00007FF831EA0000), size: 618496 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.959 C:\Windows\System32\SHLWAPI.dll:SHLWAPI.dll (00007FF832400000), size: 335872 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\Windows\System32\SETUPAPI.dll:SETUPAPI.dll (00007FF831490000), size: 4653056 (result: 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'', fileVersion: 10.0.18362.1 C:\Windows\SYSTEM32\ksuser.dll:ksuser.dll (00007FF828E20000), size: 36864 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\Windows\SYSTEM32\msacm32.drv:msacm32.drv (00007FF8139C0000), size: 53248 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\Windows\SYSTEM32\midimap.dll:midimap.dll (00007FF8139B0000), size: 40960 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1 C:\Windows\SYSTEM32\mscms.dll:mscms.dll (00007FF82C070000), size: 712704 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.836 C:\Windows\SYSTEM32\ColorAdapterClient.dll:ColorAdapterClient.dll (00007FF82C050000), size: 94208 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.836 C:\Windows\SYSTEM32\icm32.dll:icm32.dll (00007FF81F6E0000), size: 274432 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.836 C:\Windows\SYSTEM32\iertutil.dll:iertutil.dll (00007FF81B810000), size: 2777088 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 11.0.18362.1049 C:\Windows\SYSTEM32\dbghelp.dll:dbghelp.dll (00007FF81AA30000), size: 2048000 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1049 C:\Windows\SYSTEM32\SspiCli.dll:SspiCli.dll (00007FF830120000), size: 225280 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.18362.1049 ========== OUTPUTTING STACK TRACE ================== ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC89D00A) 0x00007FFFCC89D00A (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC89CBF7) 0x00007FFFCC89CBF7 (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC895F2C) 0x00007FFFCC895F2C (UnityPlayer) (function-name not available) 0x00007FFFCCAF6B65 (UnityPlayer) UnityMain 0x00007FFFCCAF3E6C (UnityPlayer) UnityMain 0x00007FFFCCAF3DB1 (UnityPlayer) UnityMain 0x00007FFFCCAE4B27 (UnityPlayer) UnityMain ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC9487ED) 0x00007FFFCC9487ED (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC9495CD) 0x00007FFFCC9495CD (UnityPlayer) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00007FFFCC9496A8) 0x00007FFFCC9496A8 (UnityPlayer) (function-name not available) 0x00007FFFCCC6C9C8 (UnityPlayer) UnityMain 0x00007FF832477BD4 (KERNEL32) BaseThreadInitThunk 0x00007FF8333ECE51 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/spope/AppData/Local/Temp/Eleventh Hour Games/Last Epoch/Crashes