Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/MonoBleedingEdge/etc' Initialize engine version: 2019.3.1f1 (89d6087839c2) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 960 (ID=0x1401) Vendor: VRAM: 2007 MB Driver: 26.21.14.4274 Begin MonoManager ReloadAssembly - Completed reload, in 0.329 seconds D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Acid Flask Tree') is missing! (Filename: Line: 334) The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader UnloadTime: 35.870173 ms WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/FramebufferMasked' - Pass 'Default' has no vertex shader WARNING: Shader Unsupported: 'Hidden/BlendModes/UIDefault/Framebuffer' - Pass 'Default' has no vertex shader Searching for compatible XInput library... Found Xinput1_4.dll. game version: Beta 0.7.7e (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Deactivating main camera after delay (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 582) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api UnloadTime: 895.549456 ms Unloading 190 unused Assets to reduce memory usage. Loaded Objects now: 312110. Total: 1686.628732 ms (FindLiveObjects: 46.175484 ms CreateObjectMapping: 32.280135 ms MarkObjects: 1592.437812 ms DeleteObjects: 15.734923 ms) Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 13) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 13) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 13) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 13) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 14) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 15) (Filename: Line: 310) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) reactivating main camera (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 943 unused Assets to reduce memory usage. Loaded Objects now: 323203. Total: 692.500868 ms (FindLiveObjects: 16.809518 ms CreateObjectMapping: 31.191192 ms MarkObjects: 639.081119 ms DeleteObjects: 5.418284 ms) Time to load EmptyForLoading 0.91 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 20.083521 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 360118. Total: 711.856036 ms (FindLiveObjects: 22.034858 ms CreateObjectMapping: 34.060806 ms MarkObjects: 655.187582 ms DeleteObjects: 0.572035 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Connected to chat server (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 956 unused Assets to reduce memory usage. Loaded Objects now: 323808. Total: 713.518524 ms (FindLiveObjects: 17.271299 ms CreateObjectMapping: 33.575614 ms MarkObjects: 644.617964 ms DeleteObjects: 18.052892 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323808. Total: 682.819698 ms (FindLiveObjects: 22.640875 ms CreateObjectMapping: 33.892405 ms MarkObjects: 625.070230 ms DeleteObjects: 1.215055 ms) Time to load EmptyForLoading 1.51 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.095754 ms Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 390068. Total: 858.969431 ms (FindLiveObjects: 22.115661 ms CreateObjectMapping: 32.422860 ms MarkObjects: 803.249838 ms DeleteObjects: 1.180317 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Duplicate decal material data found, this shouldn't happen. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10893 unused Assets to reduce memory usage. Loaded Objects now: 339945. Total: 1149.686986 ms (FindLiveObjects: 105.291417 ms CreateObjectMapping: 34.754044 ms MarkObjects: 909.749135 ms DeleteObjects: 99.891634 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 339945. Total: 784.209195 ms (FindLiveObjects: 58.963390 ms CreateObjectMapping: 35.905665 ms MarkObjects: 688.577049 ms DeleteObjects: 0.762713 ms) Time to load EmptyForLoading 2.35 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.336198 ms Unloading 136 unused Assets to reduce memory usage. Loaded Objects now: 391089. Total: 772.282551 ms (FindLiveObjects: 25.108366 ms CreateObjectMapping: 37.483198 ms MarkObjects: 708.477821 ms DeleteObjects: 1.212412 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3326 unused Assets to reduce memory usage. Loaded Objects now: 340265. Total: 786.532072 ms (FindLiveObjects: 24.687741 ms CreateObjectMapping: 37.583634 ms MarkObjects: 706.395085 ms DeleteObjects: 17.864856 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 340265. Total: 777.846581 ms (FindLiveObjects: 31.234991 ms CreateObjectMapping: 51.902629 ms MarkObjects: 693.925103 ms DeleteObjects: 0.783480 ms) Time to load EmptyForLoading 1.69 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 37 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 9.622268 ms Unloading 170 unused Assets to reduce memory usage. Loaded Objects now: 392635. Total: 1074.343009 ms (FindLiveObjects: 134.937548 ms CreateObjectMapping: 63.695232 ms MarkObjects: 874.347163 ms DeleteObjects: 1.361934 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Voidfire Growth(Clone)'s ability list is a different length to its ability range list (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.7718019 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7444 unused Assets to reduce memory usage. Loaded Objects now: 345725. Total: 2192.545423 ms (FindLiveObjects: 265.949767 ms CreateObjectMapping: 38.540801 ms MarkObjects: 1831.348265 ms DeleteObjects: 56.706212 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 345725. Total: 809.684947 ms (FindLiveObjects: 53.960067 ms CreateObjectMapping: 37.642159 ms MarkObjects: 716.886922 ms DeleteObjects: 1.194288 ms) Time to load EmptyForLoading 4.20 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.406050 ms Unloading 1652 unused Assets to reduce memory usage. Loaded Objects now: 395758. Total: 9616.532374 ms (FindLiveObjects: 4070.752972 ms CreateObjectMapping: 54.668031 ms MarkObjects: 5408.272417 ms DeleteObjects: 82.837822 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 52 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 109 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12516 unused Assets to reduce memory usage. Loaded Objects now: 347143. Total: 5793.122366 ms (FindLiveObjects: 324.119482 ms CreateObjectMapping: 40.440788 ms MarkObjects: 5315.664693 ms DeleteObjects: 112.896649 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347143. Total: 888.086194 ms (FindLiveObjects: 56.735286 ms CreateObjectMapping: 46.101479 ms MarkObjects: 784.079685 ms DeleteObjects: 1.169745 ms) Time to load EmptyForLoading 7.52 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 19.293999 ms Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 415340. Total: 3823.195542 ms (FindLiveObjects: 718.837504 ms CreateObjectMapping: 48.520261 ms MarkObjects: 3051.813143 ms DeleteObjects: 4.022745 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2501 unused Assets to reduce memory usage. Loaded Objects now: 347063. Total: 2212.814336 ms (FindLiveObjects: 244.883403 ms CreateObjectMapping: 59.652097 ms MarkObjects: 1737.626678 ms DeleteObjects: 170.651402 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347063. Total: 893.261316 ms (FindLiveObjects: 60.289831 ms CreateObjectMapping: 50.666052 ms MarkObjects: 781.398106 ms DeleteObjects: 0.906949 ms) Time to load EmptyForLoading 4.26 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.708689 ms Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 401962. Total: 909.907719 ms (FindLiveObjects: 32.228029 ms CreateObjectMapping: 40.400764 ms MarkObjects: 835.503164 ms DeleteObjects: 1.775007 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.86242 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10209 unused Assets to reduce memory usage. Loaded Objects now: 347766. Total: 1011.942124 ms (FindLiveObjects: 56.314661 ms CreateObjectMapping: 39.644470 ms MarkObjects: 887.546631 ms DeleteObjects: 28.435607 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347766. Total: 909.197867 ms (FindLiveObjects: 70.034813 ms CreateObjectMapping: 42.944148 ms MarkObjects: 795.146199 ms DeleteObjects: 1.071952 ms) Time to load EmptyForLoading 2.08 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.992811 ms Unloading 147 unused Assets to reduce memory usage. Loaded Objects now: 415962. Total: 4864.502500 ms (FindLiveObjects: 132.843108 ms CreateObjectMapping: 134.629065 ms MarkObjects: 4593.438024 ms DeleteObjects: 3.591548 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6210 unused Assets to reduce memory usage. Loaded Objects now: 347825. Total: 1115.343372 ms (FindLiveObjects: 57.677350 ms CreateObjectMapping: 39.167585 ms MarkObjects: 889.431137 ms DeleteObjects: 129.066922 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347825. Total: 984.121974 ms (FindLiveObjects: 74.158750 ms CreateObjectMapping: 55.729788 ms MarkObjects: 853.272115 ms DeleteObjects: 0.960188 ms) Time to load EmptyForLoading 2.37 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.233315 ms D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 186 unused Assets to reduce memory usage. Loaded Objects now: 384745. Total: 1030.815499 ms (FindLiveObjects: 29.779040 ms CreateObjectMapping: 40.284469 ms MarkObjects: 952.342889 ms DeleteObjects: 8.408346 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: D30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1010 unused Assets to reduce memory usage. Loaded Objects now: 347708. Total: 1302.164671 ms (FindLiveObjects: 58.223709 ms CreateObjectMapping: 40.040552 ms MarkObjects: 1185.246032 ms DeleteObjects: 18.654000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347708. Total: 877.851490 ms (FindLiveObjects: 36.742007 ms CreateObjectMapping: 53.166392 ms MarkObjects: 786.760130 ms DeleteObjects: 1.181828 ms) Time to load EmptyForLoading 2.50 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.512151 ms Unloading 84 unused Assets to reduce memory usage. Loaded Objects now: 416862. Total: 4550.520306 ms (FindLiveObjects: 230.669753 ms CreateObjectMapping: 119.184123 ms MarkObjects: 4196.211355 ms DeleteObjects: 4.454320 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9208601 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 9193 unused Assets to reduce memory usage. Loaded Objects now: 348026. Total: 1103.896256 ms (FindLiveObjects: 58.299225 ms CreateObjectMapping: 41.620728 ms MarkObjects: 891.432315 ms DeleteObjects: 112.543611 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 348026. Total: 896.343885 ms (FindLiveObjects: 72.350893 ms CreateObjectMapping: 37.587032 ms MarkObjects: 784.993053 ms DeleteObjects: 1.411774 ms) Time to load EmptyForLoading 2.26 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.292399 ms Unloading 130 unused Assets to reduce memory usage. Loaded Objects now: 377008. Total: 891.449306 ms (FindLiveObjects: 32.684524 ms CreateObjectMapping: 43.476160 ms MarkObjects: 814.180423 ms DeleteObjects: 1.107444 ms) loading scene: D50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1343 unused Assets to reduce memory usage. Loaded Objects now: 347973. Total: 879.006132 ms (FindLiveObjects: 30.211747 ms CreateObjectMapping: 37.019528 ms MarkObjects: 795.430518 ms DeleteObjects: 16.343961 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 347973. Total: 851.027775 ms (FindLiveObjects: 30.703735 ms CreateObjectMapping: 36.119754 ms MarkObjects: 783.304134 ms DeleteObjects: 0.899397 ms) Time to load EmptyForLoading 1.79 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'FORWARD' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'PREPASS' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - Pass 'DEFERRED' has no vertex shader WARNING: Shader Unsupported: 'Enviro/BumpedDiffuseOverlaySM2' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? UnloadTime: 1471.014257 ms Unloading 169 unused Assets to reduce memory usage. Loaded Objects now: 599962. Total: 4385.567353 ms (FindLiveObjects: 386.290420 ms CreateObjectMapping: 50.569392 ms MarkObjects: 3934.279047 ms DeleteObjects: 14.428116 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.854335 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 12270 unused Assets to reduce memory usage. Loaded Objects now: 350643. Total: 8565.859525 ms (FindLiveObjects: 483.438553 ms CreateObjectMapping: 41.494993 ms MarkObjects: 7873.194031 ms DeleteObjects: 167.731570 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350643. Total: 969.826388 ms (FindLiveObjects: 59.437631 ms CreateObjectMapping: 53.075395 ms MarkObjects: 856.017882 ms DeleteObjects: 1.293969 ms) Time to load EmptyForLoading 11.62 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 7.876335 ms Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 416098. Total: 1004.451677 ms (FindLiveObjects: 64.592364 ms CreateObjectMapping: 56.131912 ms MarkObjects: 881.465315 ms DeleteObjects: 2.260576 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.764449 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) loading scene: D80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 10534 unused Assets to reduce memory usage. Loaded Objects now: 350842. Total: 916.223890 ms (FindLiveObjects: 33.483107 ms CreateObjectMapping: 39.494948 ms MarkObjects: 817.107429 ms DeleteObjects: 26.138028 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350842. Total: 883.764027 ms (FindLiveObjects: 35.459742 ms CreateObjectMapping: 45.196418 ms MarkObjects: 799.218785 ms DeleteObjects: 3.887572 ms) Time to load EmptyForLoading 1.92 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 18 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.550603 ms Unloading 103 unused Assets to reduce memory usage. Loaded Objects now: 381634. Total: 870.559273 ms (FindLiveObjects: 24.278821 ms CreateObjectMapping: 39.836659 ms MarkObjects: 804.454698 ms DeleteObjects: 1.988340 ms) loading scene: E10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 720 unused Assets to reduce memory usage. Loaded Objects now: 350799. Total: 882.924665 ms (FindLiveObjects: 22.793040 ms CreateObjectMapping: 37.723717 ms MarkObjects: 818.552808 ms DeleteObjects: 3.853967 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350799. Total: 856.413209 ms (FindLiveObjects: 20.654801 ms CreateObjectMapping: 36.833381 ms MarkObjects: 797.299920 ms DeleteObjects: 1.624352 ms) Time to load EmptyForLoading 1.81 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 30 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.935781 ms Unloading 33 unused Assets to reduce memory usage. Loaded Objects now: 378677. Total: 901.152376 ms (FindLiveObjects: 23.203093 ms CreateObjectMapping: 37.972920 ms MarkObjects: 839.327302 ms DeleteObjects: 0.648306 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateMagicPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00055] in :0 at Spawner.Start () [0x0011f] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) NullReferenceException: Object reference not set to an instance of an object at MonsterGenerator.generateCommonPack (UnityEngine.GameObject monsterType, Spawner spawner, System.Int32 frequency, System.Int32 maximumFrequencyDeviation, System.Boolean enableAutoCombat, System.Boolean noWandering, System.Boolean scaleToAreaLevel) [0x00040] in :0 at Spawner.Start () [0x000f0] in :0 (Filename: Line: 0) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.5229356 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3999 unused Assets to reduce memory usage. Loaded Objects now: 350786. Total: 939.997508 ms (FindLiveObjects: 26.028152 ms CreateObjectMapping: 41.233330 ms MarkObjects: 860.748214 ms DeleteObjects: 11.987434 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 350786. Total: 989.222712 ms (FindLiveObjects: 35.775022 ms CreateObjectMapping: 41.831418 ms MarkObjects: 911.128438 ms DeleteObjects: 0.487457 ms) Time to load EmptyForLoading 2.03 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 31 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.172645 ms Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 372526. Total: 953.876244 ms (FindLiveObjects: 25.112519 ms CreateObjectMapping: 36.628732 ms MarkObjects: 891.116657 ms DeleteObjects: 1.017580 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9224352 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E20TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 3330 unused Assets to reduce memory usage. Loaded Objects now: 351196. Total: 904.708432 ms (FindLiveObjects: 29.111855 ms CreateObjectMapping: 39.038453 ms MarkObjects: 827.053284 ms DeleteObjects: 9.504463 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351196. Total: 880.862319 ms (FindLiveObjects: 38.867031 ms CreateObjectMapping: 37.824153 ms MarkObjects: 803.354428 ms DeleteObjects: 0.816330 ms) Time to load EmptyForLoading 1.87 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 27 Unused Serialized files (Serialized files now loaded: 0) WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader. UnloadTime: 18.148042 ms Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 388116. Total: 2619.241516 ms (FindLiveObjects: 193.395357 ms CreateObjectMapping: 62.910619 ms MarkObjects: 2358.080984 ms DeleteObjects: 4.854178 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.914243 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) applied ID: 45 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 23 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 86 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 63 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 30 to 130 | Result was 32 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 40 to 140 | Result was 52 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 19 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 50 to 150 | Result was 62 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 9773 unused Assets to reduce memory usage. Loaded Objects now: 352490. Total: 5967.122155 ms (FindLiveObjects: 340.754180 ms CreateObjectMapping: 38.769993 ms MarkObjects: 5410.622480 ms DeleteObjects: 176.975125 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352490. Total: 900.526348 ms (FindLiveObjects: 49.846325 ms CreateObjectMapping: 43.738956 ms MarkObjects: 806.031098 ms DeleteObjects: 0.909592 ms) Time to load EmptyForLoading 8.33 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.509130 ms E20TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 993 unused Assets to reduce memory usage. Loaded Objects now: 388559. Total: 907.054719 ms (FindLiveObjects: 27.052907 ms CreateObjectMapping: 36.703871 ms MarkObjects: 836.436921 ms DeleteObjects: 6.860265 ms) loading scene: D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 936 unused Assets to reduce memory usage. Loaded Objects now: 351459. Total: 914.992599 ms (FindLiveObjects: 23.515352 ms CreateObjectMapping: 36.875670 ms MarkObjects: 836.555859 ms DeleteObjects: 18.044962 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351459. Total: 866.762698 ms (FindLiveObjects: 29.996904 ms CreateObjectMapping: 35.496368 ms MarkObjects: 800.450454 ms DeleteObjects: 0.818218 ms) Time to load EmptyForLoading 1.93 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.121641 ms Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 419588. Total: 954.966697 ms (FindLiveObjects: 69.520926 ms CreateObjectMapping: 45.512453 ms MarkObjects: 837.608177 ms DeleteObjects: 2.324010 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.764542 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7908 unused Assets to reduce memory usage. Loaded Objects now: 351861. Total: 1086.919847 ms (FindLiveObjects: 23.787211 ms CreateObjectMapping: 39.167963 ms MarkObjects: 1000.629050 ms DeleteObjects: 23.334491 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351861. Total: 1074.878419 ms (FindLiveObjects: 33.046624 ms CreateObjectMapping: 39.387337 ms MarkObjects: 935.713854 ms DeleteObjects: 66.729849 ms) Time to load EmptyForLoading 2.31 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 22.912356 ms D60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 388847. Total: 1823.406987 ms (FindLiveObjects: 69.908701 ms CreateObjectMapping: 52.925873 ms MarkObjects: 1693.738201 ms DeleteObjects: 6.833079 ms) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 17 to 117 | Result was 73 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 27 to 127 | Result was 97 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 504 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 12 to 112 | Result was 28 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 504 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 22 to 122 | Result was 115 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 109 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 501 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 5 to 105 | Result was 103 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 38 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 10 to 110 | Result was 35 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 20 to 120 | Result was 94 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 30 to 130 | Result was 61 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 35 to 135 | Result was 78 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 45 to 145 | Result was 105 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 50 to 150 | Result was 102 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 31 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 32 to 132 | Result was 71 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 22 to 122 | Result was 72 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1758 unused Assets to reduce memory usage. Loaded Objects now: 351650. Total: 1091.482911 ms (FindLiveObjects: 38.824365 ms CreateObjectMapping: 38.403740 ms MarkObjects: 945.592877 ms DeleteObjects: 68.660419 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 351650. Total: 934.316428 ms (FindLiveObjects: 35.451436 ms CreateObjectMapping: 58.216157 ms MarkObjects: 838.288955 ms DeleteObjects: 2.358747 ms) Time to load EmptyForLoading 2.20 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 31 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.152603 ms Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 373491. Total: 1045.389361 ms (FindLiveObjects: 31.962589 ms CreateObjectMapping: 39.697709 ms MarkObjects: 970.796771 ms DeleteObjects: 2.930404 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9223404 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6206 unused Assets to reduce memory usage. Loaded Objects now: 352472. Total: 1123.132108 ms (FindLiveObjects: 59.068735 ms CreateObjectMapping: 40.806286 ms MarkObjects: 964.414146 ms DeleteObjects: 58.842186 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352472. Total: 989.435290 ms (FindLiveObjects: 47.571778 ms CreateObjectMapping: 46.967271 ms MarkObjects: 893.316065 ms DeleteObjects: 1.578665 ms) Time to load EmptyForLoading 2.29 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 29 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.582970 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 470423. Total: 999.534443 ms (FindLiveObjects: 39.895939 ms CreateObjectMapping: 52.428977 ms MarkObjects: 905.126036 ms DeleteObjects: 2.082735 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.881135 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 9605 unused Assets to reduce memory usage. Loaded Objects now: 352453. Total: 1194.714624 ms (FindLiveObjects: 26.365710 ms CreateObjectMapping: 41.028303 ms MarkObjects: 1089.500612 ms DeleteObjects: 37.819622 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 352453. Total: 973.861972 ms (FindLiveObjects: 42.121777 ms CreateObjectMapping: 49.113818 ms MarkObjects: 881.782106 ms DeleteObjects: 0.843515 ms) Time to load EmptyForLoading 2.39 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.492622 ms Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 422139. Total: 1095.244748 ms (FindLiveObjects: 65.053012 ms CreateObjectMapping: 45.934588 ms MarkObjects: 983.220311 ms DeleteObjects: 1.035326 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at RamSpline.GenerateMesh (UnityEngine.Mesh& mesh) [0x009e2] in :0 at RamSpline.GenerateSpline (System.Collections.Generic.List`1[T] generatedSplines) [0x003da] in :0 at RamSpline.Start () [0x00000] in :0 (Filename: Line: 0) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9485368 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6942 unused Assets to reduce memory usage. Loaded Objects now: 353569. Total: 969.722554 ms (FindLiveObjects: 25.479150 ms CreateObjectMapping: 39.703373 ms MarkObjects: 885.173159 ms DeleteObjects: 19.365740 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 353569. Total: 936.517346 ms (FindLiveObjects: 41.761188 ms CreateObjectMapping: 39.360907 ms MarkObjects: 854.484527 ms DeleteObjects: 0.909970 ms) Time to load EmptyForLoading 2.07 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.326049 ms Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 487572. Total: 1154.182840 ms (FindLiveObjects: 85.816556 ms CreateObjectMapping: 52.171845 ms MarkObjects: 1012.358974 ms DeleteObjects: 3.835088 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.961914 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 2668 unused Assets to reduce memory usage. Loaded Objects now: 360963. Total: 3863.334265 ms (FindLiveObjects: 277.791832 ms CreateObjectMapping: 45.357267 ms MarkObjects: 3418.442177 ms DeleteObjects: 121.741856 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 360963. Total: 1005.591971 ms (FindLiveObjects: 80.156243 ms CreateObjectMapping: 43.293410 ms MarkObjects: 881.157587 ms DeleteObjects: 0.984353 ms) Time to load EmptyForLoading 5.95 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 15.380752 ms Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 397820. Total: 958.800275 ms (FindLiveObjects: 55.803039 ms CreateObjectMapping: 36.523765 ms MarkObjects: 864.223467 ms DeleteObjects: 2.249249 ms) loading scene: D05 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 977 unused Assets to reduce memory usage. Loaded Objects now: 361166. Total: 936.727659 ms (FindLiveObjects: 22.970881 ms CreateObjectMapping: 36.806573 ms MarkObjects: 867.203712 ms DeleteObjects: 9.746115 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 361166. Total: 910.591518 ms (FindLiveObjects: 27.721980 ms CreateObjectMapping: 39.410370 ms MarkObjects: 842.310190 ms DeleteObjects: 1.148601 ms) Time to load EmptyForLoading 1.98 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.024633 ms Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 372334. Total: 961.270031 ms (FindLiveObjects: 29.569482 ms CreateObjectMapping: 36.277582 ms MarkObjects: 893.598118 ms DeleteObjects: 1.823715 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.8116957 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: D05TR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 2475 unused Assets to reduce memory usage. Loaded Objects now: 362083. Total: 944.867167 ms (FindLiveObjects: 27.696304 ms CreateObjectMapping: 38.551374 ms MarkObjects: 870.362553 ms DeleteObjects: 8.256181 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 362083. Total: 915.555950 ms (FindLiveObjects: 32.350742 ms CreateObjectMapping: 40.444941 ms MarkObjects: 841.919016 ms DeleteObjects: 0.840495 ms) Time to load EmptyForLoading 1.93 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 32 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.697241 ms Unloading 107 unused Assets to reduce memory usage. Loaded Objects now: 388800. Total: 938.572518 ms (FindLiveObjects: 25.401746 ms CreateObjectMapping: 38.262902 ms MarkObjects: 874.141759 ms DeleteObjects: 0.765734 ms) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.6436644 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) shatter it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 45 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 5 to 105 | Result was 26 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 25 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 39 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 84 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 25 to 125 | Result was 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 35 to 135 | Result was 104 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: E50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 19604 unused Assets to reduce memory usage. Loaded Objects now: 364561. Total: 1161.464485 ms (FindLiveObjects: 29.646131 ms CreateObjectMapping: 47.547991 ms MarkObjects: 1052.933047 ms DeleteObjects: 31.336183 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364561. Total: 1061.601169 ms (FindLiveObjects: 41.013578 ms CreateObjectMapping: 48.847246 ms MarkObjects: 961.504131 ms DeleteObjects: 10.235459 ms) Time to load EmptyForLoading 2.38 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2345.692559 ms Unloading 569 unused Assets to reduce memory usage. Loaded Objects now: 498123. Total: 2532.635438 ms (FindLiveObjects: 397.146622 ms CreateObjectMapping: 61.774856 ms MarkObjects: 2057.129102 ms DeleteObjects: 16.584102 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.961914 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 6841 unused Assets to reduce memory usage. Loaded Objects now: 364411. Total: 3356.919923 ms (FindLiveObjects: 39.694688 ms CreateObjectMapping: 38.313120 ms MarkObjects: 3172.443023 ms DeleteObjects: 106.468336 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Failed to create agent because there is no valid NavMesh (Filename: Line: 634) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364446. Total: 941.510852 ms (FindLiveObjects: 30.895168 ms CreateObjectMapping: 38.124330 ms MarkObjects: 871.634245 ms DeleteObjects: 0.856731 ms) Time to load EmptyForLoading 4.55 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.641812 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 392049. Total: 968.993068 ms (FindLiveObjects: 25.150277 ms CreateObjectMapping: 45.905514 ms MarkObjects: 897.073371 ms DeleteObjects: 0.862772 ms) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 855 unused Assets to reduce memory usage. Loaded Objects now: 364478. Total: 1044.131640 ms (FindLiveObjects: 29.315748 ms CreateObjectMapping: 37.554183 ms MarkObjects: 973.126444 ms DeleteObjects: 4.134887 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364478. Total: 1146.629337 ms (FindLiveObjects: 46.435638 ms CreateObjectMapping: 54.308197 ms MarkObjects: 1045.259851 ms DeleteObjects: 0.625274 ms) Time to load EmptyForLoading 2.27 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 12.595717 ms Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 401547. Total: 2903.680280 ms (FindLiveObjects: 368.054779 ms CreateObjectMapping: 461.331199 ms MarkObjects: 2071.594977 ms DeleteObjects: 2.698947 ms) applied ID: 80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 32 to 132 | Result was 119 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 26 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 32 to 132 | Result was 59 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 26 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 42 to 142 | Result was 115 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) remove it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 2 to 102 | Result was 73 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) remove it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 4 to 104 | Result was 92 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) modifier lets go (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) remove it (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 6 to 106 | Result was 36 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 8 to 108 | Result was 64 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 18 to 118 | Result was 27 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 9 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 15 to 115 | Result was 51 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 9 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 25 to 125 | Result was 95 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) applied ID: 26 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Roll was from 25 to 125 | Result was 121 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Fracture Tier 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: D40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1295 unused Assets to reduce memory usage. Loaded Objects now: 364481. Total: 2483.964900 ms (FindLiveObjects: 280.956337 ms CreateObjectMapping: 88.165864 ms MarkObjects: 2002.244718 ms DeleteObjects: 112.597227 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364481. Total: 3207.689810 ms (FindLiveObjects: 66.007914 ms CreateObjectMapping: 67.629246 ms MarkObjects: 3070.066530 ms DeleteObjects: 3.985365 ms) Time to load EmptyForLoading 6.07 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 150.801604 ms Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 393577. Total: 2634.522587 ms (FindLiveObjects: 237.205676 ms CreateObjectMapping: 41.466297 ms MarkObjects: 2351.178807 ms DeleteObjects: 4.669919 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1163 unused Assets to reduce memory usage. Loaded Objects now: 364482. Total: 1084.710622 ms (FindLiveObjects: 66.771382 ms CreateObjectMapping: 40.543490 ms MarkObjects: 899.969038 ms DeleteObjects: 77.426712 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364482. Total: 980.897434 ms (FindLiveObjects: 78.824893 ms CreateObjectMapping: 37.465829 ms MarkObjects: 863.631421 ms DeleteObjects: 0.974158 ms) Time to load EmptyForLoading 2.24 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.207488 ms Unloading 181 unused Assets to reduce memory usage. Loaded Objects now: 401386. Total: 968.718566 ms (FindLiveObjects: 24.639033 ms CreateObjectMapping: 38.282159 ms MarkObjects: 901.306052 ms DeleteObjects: 4.490568 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 937 unused Assets to reduce memory usage. Loaded Objects now: 364627. Total: 965.148540 ms (FindLiveObjects: 27.807691 ms CreateObjectMapping: 37.107882 ms MarkObjects: 889.393379 ms DeleteObjects: 10.838833 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364627. Total: 936.518856 ms (FindLiveObjects: 30.331440 ms CreateObjectMapping: 36.803930 ms MarkObjects: 868.444443 ms DeleteObjects: 0.938666 ms) Time to load EmptyForLoading 2.05 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.339536 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 392316. Total: 942.909788 ms (FindLiveObjects: 25.533899 ms CreateObjectMapping: 37.801121 ms MarkObjects: 878.687454 ms DeleteObjects: 0.885804 ms) loading scene: E70 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 765 unused Assets to reduce memory usage. Loaded Objects now: 364294. Total: 967.174639 ms (FindLiveObjects: 28.082947 ms CreateObjectMapping: 40.716799 ms MarkObjects: 893.055912 ms DeleteObjects: 5.318603 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364294. Total: 935.531105 ms (FindLiveObjects: 23.338267 ms CreateObjectMapping: 41.026038 ms MarkObjects: 870.263249 ms DeleteObjects: 0.902418 ms) Time to load EmptyForLoading 1.97 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.056184 ms Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 457485. Total: 987.630454 ms (FindLiveObjects: 28.087478 ms CreateObjectMapping: 46.826811 ms MarkObjects: 911.350078 ms DeleteObjects: 1.365332 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9754701 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 5519 unused Assets to reduce memory usage. Loaded Objects now: 363862. Total: 1518.575841 ms (FindLiveObjects: 191.883524 ms CreateObjectMapping: 42.328314 ms MarkObjects: 1177.014771 ms DeleteObjects: 107.348854 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 363862. Total: 970.168854 ms (FindLiveObjects: 57.052076 ms CreateObjectMapping: 36.623069 ms MarkObjects: 875.569769 ms DeleteObjects: 0.923185 ms) Time to load EmptyForLoading 2.90 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 99.949027 ms Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 600419. Total: 1868.697422 ms (FindLiveObjects: 57.716996 ms CreateObjectMapping: 69.398967 ms MarkObjects: 1668.252632 ms DeleteObjects: 73.328450 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9086764 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1654 unused Assets to reduce memory usage. Loaded Objects now: 365160. Total: 1406.526106 ms (FindLiveObjects: 151.504282 ms CreateObjectMapping: 37.031233 ms MarkObjects: 1120.313845 ms DeleteObjects: 97.675990 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 365160. Total: 1234.633973 ms (FindLiveObjects: 67.246379 ms CreateObjectMapping: 42.279984 ms MarkObjects: 1124.145912 ms DeleteObjects: 0.960943 ms) Time to load EmptyForLoading 2.96 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.807842 ms Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 401857. Total: 3086.768437 ms (FindLiveObjects: 113.021250 ms CreateObjectMapping: 105.503617 ms MarkObjects: 2847.462280 ms DeleteObjects: 20.780535 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E80 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 976 unused Assets to reduce memory usage. Loaded Objects now: 364504. Total: 1088.807373 ms (FindLiveObjects: 30.173612 ms CreateObjectMapping: 36.458443 ms MarkObjects: 1010.970987 ms DeleteObjects: 11.203199 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364504. Total: 985.336273 ms (FindLiveObjects: 65.539336 ms CreateObjectMapping: 37.811693 ms MarkObjects: 881.207050 ms DeleteObjects: 0.776684 ms) Time to load EmptyForLoading 2.23 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.527949 ms Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 601061. Total: 1112.971410 ms (FindLiveObjects: 53.427301 ms CreateObjectMapping: 62.131670 ms MarkObjects: 994.795427 ms DeleteObjects: 2.616635 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.9086764 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: E90 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 4610 unused Assets to reduce memory usage. Loaded Objects now: 364822. Total: 1007.018094 ms (FindLiveObjects: 26.763680 ms CreateObjectMapping: 37.761475 ms MarkObjects: 913.128861 ms DeleteObjects: 29.362568 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 364822. Total: 955.542130 ms (FindLiveObjects: 34.436498 ms CreateObjectMapping: 42.136503 ms MarkObjects: 878.102204 ms DeleteObjects: 0.866170 ms) Time to load EmptyForLoading 2.23 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 47 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 11.627600 ms Unloading 172 unused Assets to reduce memory usage. Loaded Objects now: 458472. Total: 1115.867832 ms (FindLiveObjects: 78.596834 ms CreateObjectMapping: 45.123922 ms MarkObjects: 991.080032 ms DeleteObjects: 1.065910 ms) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.8454499 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: F10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 23061 unused Assets to reduce memory usage. Loaded Objects now: 365337. Total: 10182.275981 ms (FindLiveObjects: 259.613584 ms CreateObjectMapping: 137.053511 ms MarkObjects: 9447.905559 ms DeleteObjects: 337.702572 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 365337. Total: 1234.183519 ms (FindLiveObjects: 78.220764 ms CreateObjectMapping: 68.026461 ms MarkObjects: 1085.720273 ms DeleteObjects: 2.214511 ms) Time to load EmptyForLoading 12.36 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 23.313347 ms Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 411031. Total: 1141.891453 ms (FindLiveObjects: 58.205208 ms CreateObjectMapping: 47.749241 ms MarkObjects: 1035.281902 ms DeleteObjects: 0.653592 ms) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 1.062675 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) loading scene: F20 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 18368 unused Assets to reduce memory usage. Loaded Objects now: 365996. Total: 1074.522738 ms (FindLiveObjects: 33.603933 ms CreateObjectMapping: 48.161559 ms MarkObjects: 957.892948 ms DeleteObjects: 34.863542 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 365996. Total: 1031.265953 ms (FindLiveObjects: 71.299331 ms CreateObjectMapping: 41.539170 ms MarkObjects: 917.502379 ms DeleteObjects: 0.924695 ms) Time to load EmptyForLoading 2.27 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 36 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 6.010708 ms Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 413461. Total: 1199.501971 ms (FindLiveObjects: 46.998611 ms CreateObjectMapping: 96.138859 ms MarkObjects: 1055.292927 ms DeleteObjects: 1.071197 ms) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) returnedThroughPortal | False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Shrine spawn rate multiplier from zone size | 0.8763734 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F30 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 16486 unused Assets to reduce memory usage. Loaded Objects now: 366518. Total: 1444.900772 ms (FindLiveObjects: 85.348356 ms CreateObjectMapping: 59.786893 ms MarkObjects: 1262.329522 ms DeleteObjects: 37.435245 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366518. Total: 1038.229675 ms (FindLiveObjects: 72.332014 ms CreateObjectMapping: 46.229856 ms MarkObjects: 918.809563 ms DeleteObjects: 0.857108 ms) Time to load EmptyForLoading 2.86 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 16.186887 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 124 unused Assets to reduce memory usage. Loaded Objects now: 396855. Total: 1070.236441 ms (FindLiveObjects: 63.703539 ms CreateObjectMapping: 40.813460 ms MarkObjects: 964.802676 ms DeleteObjects: 0.916389 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) MainPlayer(Clone) (UnityEngine.GameObject) triggered: god battle started (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) triggered: post god battle (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.get_alpha(UnityEngine.CanvasGroup) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__0 () [0x00000] in :0 at DG.Tweening.Tweener.DoStartup[T1,T2,TPlugOptions] (DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions] t) [0x0006f] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].Startup () [0x00000] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x000fb] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: Line: 0) Unloading 2691 unused Assets to reduce memory usage. Loaded Objects now: 366401. Total: 1063.942925 ms (FindLiveObjects: 29.656326 ms CreateObjectMapping: 38.074867 ms MarkObjects: 982.088324 ms DeleteObjects: 14.123031 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Uploading Crash Report NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in :0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: Line: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366401. Total: 999.489511 ms (FindLiveObjects: 32.303545 ms CreateObjectMapping: 37.333676 ms MarkObjects: 928.943831 ms DeleteObjects: 0.907704 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in :0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: Line: 0) Time to load EmptyForLoading 2.14 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 13.559303 ms Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 411806. Total: 1224.274290 ms (FindLiveObjects: 65.848575 ms CreateObjectMapping: 81.486082 ms MarkObjects: 1074.456284 ms DeleteObjects: 2.482594 ms) NullReferenceException at (wrapper managed-to-native) UnityEngine.CanvasGroup.set_alpha(UnityEngine.CanvasGroup,single) at DG.Tweening.DOTweenModuleUI+<>c__DisplayClass0_0.b__1 (System.Single x) [0x00000] in :0 at DG.Tweening.Plugins.FloatPlugin.EvaluateAndApply (DG.Tweening.Plugins.Options.FloatOptions options, DG.Tweening.Tween t, System.Boolean isRelative, DG.Tweening.Core.DOGetter`1[T] getter, DG.Tweening.Core.DOSetter`1[T] setter, System.Single elapsed, System.Single startValue, System.Single changeValue, System.Single duration, System.Boolean usingInversePosition, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x000e3] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenerCore`3[T1,T2,TPlugOptions].ApplyTween (System.Single prevPosition, System.Int32 prevCompletedLoops, System.Int32 newCompletedSteps, System.Boolean useInversePosition, DG.Tweening.Core.Enums.UpdateMode updateMode, DG.Tweening.Core.Enums.UpdateNotice updateNotice) [0x00076] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00248] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00210] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: Line: 0) Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Unable to send 'FirstSceneEnter_B' event (Result: 'SizeLimitReached'). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1205 unused Assets to reduce memory usage. Loaded Objects now: 366391. Total: 8438.962182 ms (FindLiveObjects: 496.943484 ms CreateObjectMapping: 39.239326 ms MarkObjects: 7723.836296 ms DeleteObjects: 178.942698 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366391. Total: 1044.347238 ms (FindLiveObjects: 70.128831 ms CreateObjectMapping: 43.195995 ms MarkObjects: 930.153222 ms DeleteObjects: 0.868436 ms) Time to load EmptyForLoading 11.71 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.600958 ms Unloading 116 unused Assets to reduce memory usage. Loaded Objects now: 393881. Total: 1012.272885 ms (FindLiveObjects: 27.506759 ms CreateObjectMapping: 38.009168 ms MarkObjects: 941.662639 ms DeleteObjects: 5.093565 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: E1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 831 unused Assets to reduce memory usage. Loaded Objects now: 366277. Total: 1028.936279 ms (FindLiveObjects: 29.024633 ms CreateObjectMapping: 39.410747 ms MarkObjects: 946.185679 ms DeleteObjects: 14.314464 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366277. Total: 989.730558 ms (FindLiveObjects: 28.319690 ms CreateObjectMapping: 36.012898 ms MarkObjects: 924.419281 ms DeleteObjects: 0.977934 ms) Time to load EmptyForLoading 2.09 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.151334 ms Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 417060. Total: 1043.101977 ms (FindLiveObjects: 31.903687 ms CreateObjectMapping: 44.275498 ms MarkObjects: 965.623537 ms DeleteObjects: 1.298878 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.GetComponentFastPath(UnityEngine.Component,System.Type,intptr) at UnityEngine.Component.GetComponent[T] () [0x00021] in <6a27f5ccf1f84e47b130b28f8d65abee>:0 at AttachRefreshableVFXOnHit.getReferences () [0x0000d] in :0 at AttachRefreshableVFXOnHit.onHit (Actor actor) [0x0000b] in :0 at (wrapper delegate-invoke) .invoke_void_Actor(Actor) at HitDetector.hitActor (Actor actor) [0x0010e] in :0 at HitDetector.hitGameObject (UnityEngine.GameObject go) [0x00047] in :0 at HitDetector.OnTriggerEnter (UnityEngine.Collider hitObject) [0x00014] in :0 (Filename: <6a27f5ccf1f84e47b130b28f8d65abee> Line: 0) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: EoT (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 7798 unused Assets to reduce memory usage. Loaded Objects now: 366954. Total: 12036.887375 ms (FindLiveObjects: 156.371675 ms CreateObjectMapping: 50.442902 ms MarkObjects: 11668.688360 ms DeleteObjects: 161.369712 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366954. Total: 1358.669254 ms (FindLiveObjects: 139.954464 ms CreateObjectMapping: 43.412726 ms MarkObjects: 1174.613735 ms DeleteObjects: 0.687952 ms) Time to load EmptyForLoading 14.25 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'CacheFloors-detach') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'CacheFloors') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) The referenced script on this Behaviour (Game Object 'NorthFloor_(1)') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2269) Unloading 21 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3225.678135 ms E1S10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 126 unused Assets to reduce memory usage. Loaded Objects now: 403929. Total: 2931.796076 ms (FindLiveObjects: 412.154325 ms CreateObjectMapping: 50.700035 ms MarkObjects: 2458.397774 ms DeleteObjects: 10.543188 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: E60 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 942 unused Assets to reduce memory usage. Loaded Objects now: 366777. Total: 1135.099530 ms (FindLiveObjects: 26.964175 ms CreateObjectMapping: 38.608766 ms MarkObjects: 1044.393681 ms DeleteObjects: 25.132153 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366777. Total: 1290.775324 ms (FindLiveObjects: 59.832203 ms CreateObjectMapping: 41.687182 ms MarkObjects: 1188.040884 ms DeleteObjects: 1.214300 ms) Time to load EmptyForLoading 2.64 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.943136 ms Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 394468. Total: 1619.275120 ms (FindLiveObjects: 33.176889 ms CreateObjectMapping: 45.054825 ms MarkObjects: 1539.793992 ms DeleteObjects: 1.247904 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) Coroutine couldn't be started because the the game object 'Search' is inactive! (Filename: Line: 731) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) loading scene: F40 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 815 unused Assets to reduce memory usage. Loaded Objects now: 366659. Total: 1144.009681 ms (FindLiveObjects: 30.510036 ms CreateObjectMapping: 38.824742 ms MarkObjects: 1045.550588 ms DeleteObjects: 29.123560 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 366659. Total: 1009.368534 ms (FindLiveObjects: 24.435894 ms CreateObjectMapping: 37.076166 ms MarkObjects: 947.043920 ms DeleteObjects: 0.812176 ms) Time to load EmptyForLoading 2.29 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 34 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 14.201568 ms Unloading 55 unused Assets to reduce memory usage. Loaded Objects now: 412210. Total: 1277.224328 ms (FindLiveObjects: 33.965655 ms CreateObjectMapping: 64.744906 ms MarkObjects: 1176.216188 ms DeleteObjects: 2.296446 ms) IndexOutOfRangeException: Index was outside the bounds of the array. at DG.Tweening.Core.TweenManager.RemoveActiveTween (DG.Tweening.Tween t) [0x00038] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Despawn (DG.Tweening.Tween t, System.Boolean modifyActiveLists) [0x00017] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.DespawnActiveTweens (System.Collections.Generic.List`1[T] tweens) [0x00012] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00242] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0) IndexOutOfRangeException: Index was outside the bounds of the array. at (wrapper stelemref) System.Object.virt_stelemref_class_small_idepth(intptr,object) at DG.Tweening.Core.TweenManager.ReorganizeActiveTweens () [0x00080] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00007] in <4379fcb5ffcd422abdabe963856ef063>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x0004c] in <4379fcb5ffcd422abdabe963856ef063>:0 (Filename: <4379fcb5ffcd422abdabe963856ef063> Line: 0)