Initialize engine version: 2019.4.8f1 (60781d942082) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/UnitySubsystems GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03) Vendor: VRAM: 6052 MB Driver: 27.21.14.5730 OnLevelWasLoaded was found on PlayerFootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) OnLevelWasLoaded was found on FootstepSoundEmitter This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 369) D3D11 device created for Microsoft Media Foundation video decoding. Initializing input. Input initialized. Initialized touch support. The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) A scripted object (probably MeshDecimator.Unity.DecimatedObject?) has a different serialization layout when loading. (Read 32 bytes but expected 136 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found The referenced script (RuntimeDevMode) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'DevModeWindow') is missing! (Filename: Line: 334) A scripted object (probably RuntimeDevMode?) has a different serialization layout when loading. (Read 32 bytes but expected 72 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) UnloadTime: 1.978000 ms Rewired: Searching for compatible XInput library... UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean) vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2) Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Rewired: Found Xinput1_4.dll. UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) sxtdmvdJNEmRDlRvwyfVGLyoqmo:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) vCpiwUiDTaWkOrFKugmyANrixYrO:JZJFPxWzoszIILJiQvZbDgolKrX(ConfigVars, Boolean) vCpiwUiDTaWkOrFKugmyANrixYrO:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) lFACbZWvwbVGDaTxHSKEQGjaANV:OBfHBBqBlfdQgaaXWZklCPqCQkob(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:laXxlyawzgXatVMbWmLfYyMkYBo(Func`2) Rewired.ReInput:OBfHBBqBlfdQgaaXWZklCPqCQkob(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) game version: Beta 0.7.10c UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GameVersionManager:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) reactivating main camera UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) CharacterPreviewManager:DeactivatePreview() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) UIPanel:GetInstance(Boolean) UIBase:Awake() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. (Filename: Line: 589) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'fireSpray') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script (WFX_LightCurves) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Point light') is missing! (Filename: Line: 334) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.284700 ms Unloading 564 unused Assets to reduce memory usage. Loaded Objects now: 428449. Total: 498.809400 ms (FindLiveObjects: 16.347100 ms CreateObjectMapping: 46.529800 ms MarkObjects: 435.279400 ms DeleteObjects: 0.652500 ms) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 334) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2324) Input Mode : Mouse & Keyboard UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) EpochInputManager:set_IsControllerActive(Boolean) d__59:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera after delay UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) CharacterPreviewManager:ActivatePreview() CharacterPreviewManager:SetPrefab(Int32) CharacterTile:SelectTile() CharacterSelect:FilterCharacterTiles(Int32) CharacterSelect:PopulateCharacterTiles() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) 'filter' is null! Did you add the 'DomainManager' to the current scene? (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Deactivating main camera UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__12:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Game Log in Success! UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) executeLoginEvent UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) UserLoginInformation:ExecuteLoginEvent(String, String, String, String, String) AuthenticateLogin:ProcessLogin() d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) full path | C:/Users/Punc/AppData/LocalLow/Eleventh Hour Games/Last Epoch/Saves/Epoch_Local_Global_Data_Beta UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GlobalSavingManager:deserialiseGlobalData(String, Boolean&) GlobalDataTracker:LoadGlobalData() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean) LocalCharacterSlots:LoadLocalCharacter(Int32) LocalCharacterSlots:LoadLocalCharacterByName(String) CharacterSelect:LoadCharacterClick() TPTBYlaslvBHCTfKtGrfEeyPiBqI:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) data loaded UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GlobalDataTracker:LoadGlobalData() UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) LocalCharacterSlots:InitializeCharacter(String, Int32, Boolean) LocalCharacterSlots:LoadLocalCharacter(Int32) LocalCharacterSlots:LoadLocalCharacterByName(String) CharacterSelect:LoadCharacterClick() TPTBYlaslvBHCTfKtGrfEeyPiBqI:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) reactivating main camera UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) CharacterPreviewManager:DeactivatePreview() CharacterSelect:LoadCharacterClick() TPTBYlaslvBHCTfKtGrfEeyPiBqI:Invoke() UnityEngine.Events.UnityEvent:Invoke() System.EventHandler`1:Invoke(Object, TEventArgs) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMousePress(MouseButtonEventData) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvent(Int32, Int32) Rewired.Integration.UnityUI.RewiredStandaloneInputModule:ProcessMouseEvents() Rewired.Integration.UnityUI.RewiredStandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: EoT UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 972 unused Assets to reduce memory usage. Loaded Objects now: 447939. Total: 561.895600 ms (FindLiveObjects: 15.790600 ms CreateObjectMapping: 47.421000 ms MarkObjects: 495.978100 ms DeleteObjects: 2.705500 ms) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object. at SocialManager.IsBlockedUser (System.String username) [0x00000] in <00000000000000000000000000000000>:0 at ChatManager.SendChatMessage (System.String messageText, System.Byte type, System.String username, System.Boolean isStaff) [0x00000] in <00000000000000000000000000000000>:0 at LastEpochChatServer.PacketHandler.HandleWelcomeMessage (System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at SocialPartyManager+OnPartyHandledDelegate.Invoke (System.String PartyUUID) [0x00000] in <00000000000000000000000000000000>:0 at DataHandler.HandleDataPackets (System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at DataHandler.HandleData (System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at GhnfDYpevGcHOMZYBGimiDGIeQP+TPTBYlaslvBHCTfKtGrfEeyPiBqI.Invoke () [0x00000] in <00000000000000000000000000000000>:0 at UnityThread.FixedUpdate () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) Time to load EmptyForLoading 0.64 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 2.885200 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 467326. Total: 554.974400 ms (FindLiveObjects: 18.803000 ms CreateObjectMapping: 47.837700 ms MarkObjects: 487.861800 ms DeleteObjects: 0.471200 ms) Connected to chat server UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__23:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: MonolithHub UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 995 unused Assets to reduce memory usage. Loaded Objects now: 458971. Total: 567.224400 ms (FindLiveObjects: 15.720800 ms CreateObjectMapping: 46.545400 ms MarkObjects: 501.700000 ms DeleteObjects: 3.257800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 458971. Total: 576.237700 ms (FindLiveObjects: 18.820400 ms CreateObjectMapping: 46.986800 ms MarkObjects: 509.967800 ms DeleteObjects: 0.462400 ms) Time to load EmptyForLoading 1.17 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 2.496200 ms Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 484150. Total: 576.667100 ms (FindLiveObjects: 17.039900 ms CreateObjectMapping: 46.451200 ms MarkObjects: 512.570600 ms DeleteObjects: 0.604600 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) loading scene: R6Q30 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 459758. Total: 570.183000 ms (FindLiveObjects: 15.936300 ms CreateObjectMapping: 47.112600 ms MarkObjects: 505.789600 ms DeleteObjects: 1.344100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 459758. Total: 558.992100 ms (FindLiveObjects: 16.201500 ms CreateObjectMapping: 45.508800 ms MarkObjects: 496.824400 ms DeleteObjects: 0.456800 ms) Time to load EmptyForLoading 1.16 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'Preview_Camera') is missing! (Filename: Line: 334) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.612700 ms Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 467381. Total: 572.437000 ms (FindLiveObjects: 16.287000 ms CreateObjectMapping: 45.810400 ms MarkObjects: 509.808900 ms DeleteObjects: 0.530300 ms) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Uploading Crash Report ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00000] in <00000000000000000000000000000000>:0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <00000000000000000000000000000000>:0 at ItemContainersManager+BlessingItemContainer.GetComparisonItem (ItemDataUnpacked item) [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.SetEquippedBlessingTextForComparison () [0x00000] in <00000000000000000000000000000000>:0 at TooltipItemManager.Update () [0x00000] in <00000000000000000000000000000000>:0 (Filename: currently not available on il2cpp Line: -1) loading scene: MonolithHub UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 10096 unused Assets to reduce memory usage. Loaded Objects now: 464883. Total: 620.080800 ms (FindLiveObjects: 23.381000 ms CreateObjectMapping: 50.077900 ms MarkObjects: 539.410800 ms DeleteObjects: 7.210500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 464883. Total: 583.502300 ms (FindLiveObjects: 20.218300 ms CreateObjectMapping: 49.051400 ms MarkObjects: 513.765600 ms DeleteObjects: 0.466700 ms) Time to load EmptyForLoading 1.25 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 2.569100 ms Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 490259. Total: 585.331500 ms (FindLiveObjects: 18.626500 ms CreateObjectMapping: 50.315100 ms MarkObjects: 515.773400 ms DeleteObjects: 0.616100 ms) loading scene: M_C35TR UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 598 unused Assets to reduce memory usage. Loaded Objects now: 464798. Total: 594.076300 ms (FindLiveObjects: 17.411800 ms CreateObjectMapping: 49.919600 ms MarkObjects: 525.501500 ms DeleteObjects: 1.243000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 464798. Total: 587.634100 ms (FindLiveObjects: 17.397700 ms CreateObjectMapping: 49.914300 ms MarkObjects: 519.862000 ms DeleteObjects: 0.459500 ms) Time to load EmptyForLoading 1.21 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 28 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 2.597400 ms Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 475849. Total: 592.467800 ms (FindLiveObjects: 18.317500 ms CreateObjectMapping: 49.778100 ms MarkObjects: 523.808100 ms DeleteObjects: 0.563700 ms) Shrine spawn rate multiplier from zone size | 0.5087083 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1408 unused Assets to reduce memory usage. Loaded Objects now: 566525. Total: 699.744300 ms (FindLiveObjects: 27.653800 ms CreateObjectMapping: 58.126700 ms MarkObjects: 611.795000 ms DeleteObjects: 2.168300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566525. Total: 688.898600 ms (FindLiveObjects: 27.325600 ms CreateObjectMapping: 58.957100 ms MarkObjects: 602.108800 ms DeleteObjects: 0.506600 ms) Time to load EmptyForLoading 1.47 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 3.571200 ms Unloading 80 unused Assets to reduce memory usage. Loaded Objects now: 570116. Total: 685.348100 ms (FindLiveObjects: 24.723400 ms CreateObjectMapping: 62.586600 ms MarkObjects: 597.332200 ms DeleteObjects: 0.705500 ms) loading scene: M_F70 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 339 unused Assets to reduce memory usage. Loaded Objects now: 566512. Total: 696.989500 ms (FindLiveObjects: 26.546600 ms CreateObjectMapping: 59.344100 ms MarkObjects: 609.748400 ms DeleteObjects: 1.350000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 566508. Total: 679.686700 ms (FindLiveObjects: 23.678000 ms CreateObjectMapping: 58.055300 ms MarkObjects: 597.463000 ms DeleteObjects: 0.489400 ms) Time to load EmptyForLoading 1.40 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Couldn't create a Convex Mesh from source mesh "B40rock_LOD3:Group28703" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.878100 ms Unloading 61 unused Assets to reduce memory usage. Loaded Objects now: 617445. Total: 689.397200 ms (FindLiveObjects: 26.378800 ms CreateObjectMapping: 60.420900 ms MarkObjects: 601.914300 ms DeleteObjects: 0.682500 ms) Shrine spawn rate multiplier from zone size | 0.8035 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Unloading 1353 unused Assets to reduce memory usage. Loaded Objects now: 567857. Total: 706.618000 ms (FindLiveObjects: 30.835500 ms CreateObjectMapping: 64.143600 ms MarkObjects: 609.187800 ms DeleteObjects: 2.450700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567857. Total: 694.797900 ms (FindLiveObjects: 31.304700 ms CreateObjectMapping: 58.348600 ms MarkObjects: 604.447900 ms DeleteObjects: 0.696100 ms) Time to load EmptyForLoading 1.48 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.585900 ms Unloading 129 unused Assets to reduce memory usage. Loaded Objects now: 571397. Total: 688.841500 ms (FindLiveObjects: 25.873400 ms CreateObjectMapping: 60.968400 ms MarkObjects: 601.302600 ms DeleteObjects: 0.696300 ms) loading scene: M_G93 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 341 unused Assets to reduce memory usage. Loaded Objects now: 567789. Total: 687.375200 ms (FindLiveObjects: 23.422800 ms CreateObjectMapping: 58.837600 ms MarkObjects: 604.008000 ms DeleteObjects: 1.106600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 567785. Total: 678.548700 ms (FindLiveObjects: 24.208200 ms CreateObjectMapping: 60.202000 ms MarkObjects: 593.562000 ms DeleteObjects: 0.576100 ms) Time to load EmptyForLoading 1.39 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.715800 ms Unloading 77 unused Assets to reduce memory usage. Loaded Objects now: 578639. Total: 686.869500 ms (FindLiveObjects: 24.125800 ms CreateObjectMapping: 57.476500 ms MarkObjects: 604.558900 ms DeleteObjects: 0.708000 ms) Shrine spawn rate multiplier from zone size | 0.5621803 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 797 unused Assets to reduce memory usage. Loaded Objects now: 568102. Total: 685.241800 ms (FindLiveObjects: 26.519400 ms CreateObjectMapping: 57.646800 ms MarkObjects: 598.914000 ms DeleteObjects: 2.161100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 568102. Total: 672.513100 ms (FindLiveObjects: 25.210600 ms CreateObjectMapping: 57.317800 ms MarkObjects: 589.435900 ms DeleteObjects: 0.548500 ms) Time to load EmptyForLoading 1.42 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 3.647200 ms Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 571651. Total: 693.021900 ms (FindLiveObjects: 25.336900 ms CreateObjectMapping: 61.507900 ms MarkObjects: 605.464100 ms DeleteObjects: 0.712600 ms) loading scene: M_B20 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 514 unused Assets to reduce memory usage. Loaded Objects now: 606816. Total: 783.165800 ms (FindLiveObjects: 34.650000 ms CreateObjectMapping: 60.555400 ms MarkObjects: 686.422300 ms DeleteObjects: 1.537800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 606816. Total: 766.198100 ms (FindLiveObjects: 32.346400 ms CreateObjectMapping: 67.068900 ms MarkObjects: 666.199200 ms DeleteObjects: 0.583300 ms) Time to load EmptyForLoading 1.58 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.001600 ms Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 679923. Total: 779.882300 ms (FindLiveObjects: 30.778900 ms CreateObjectMapping: 61.590500 ms MarkObjects: 686.741400 ms DeleteObjects: 0.770600 ms) Shrine spawn rate multiplier from zone size | 1.91615 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) The referenced script (MeshDecimator.Unity.DecimatedObject) on this Behaviour is missing! (Filename: Line: 199) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'T1_Gloves') is missing! (Filename: Line: 334) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2035 unused Assets to reduce memory usage. Loaded Objects now: 608275. Total: 780.702500 ms (FindLiveObjects: 29.942000 ms CreateObjectMapping: 60.103200 ms MarkObjects: 686.296300 ms DeleteObjects: 4.360600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608275. Total: 761.744600 ms (FindLiveObjects: 30.968700 ms CreateObjectMapping: 64.866400 ms MarkObjects: 665.312700 ms DeleteObjects: 0.596300 ms) Time to load EmptyForLoading 1.68 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.348700 ms Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 611823. Total: 751.260900 ms (FindLiveObjects: 27.416100 ms CreateObjectMapping: 58.417600 ms MarkObjects: 664.561600 ms DeleteObjects: 0.864900 ms) loading scene: M_B20 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 357 unused Assets to reduce memory usage. Loaded Objects now: 607813. Total: 759.680700 ms (FindLiveObjects: 28.906700 ms CreateObjectMapping: 58.975800 ms MarkObjects: 670.363900 ms DeleteObjects: 1.433900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607813. Total: 743.556600 ms (FindLiveObjects: 27.009800 ms CreateObjectMapping: 59.224500 ms MarkObjects: 656.529800 ms DeleteObjects: 0.791800 ms) Time to load EmptyForLoading 1.53 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.211500 ms Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 680905. Total: 759.370500 ms (FindLiveObjects: 30.558600 ms CreateObjectMapping: 61.540300 ms MarkObjects: 666.522300 ms DeleteObjects: 0.749100 ms) Shrine spawn rate multiplier from zone size | 1.91615 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 12) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1103 unused Assets to reduce memory usage. Loaded Objects now: 608343. Total: 772.973400 ms (FindLiveObjects: 33.676700 ms CreateObjectMapping: 67.015500 ms MarkObjects: 669.215000 ms DeleteObjects: 3.065700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608343. Total: 759.983600 ms (FindLiveObjects: 31.634900 ms CreateObjectMapping: 67.586800 ms MarkObjects: 660.171800 ms DeleteObjects: 0.589500 ms) Time to load EmptyForLoading 1.68 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.484700 ms Unloading 117 unused Assets to reduce memory usage. Loaded Objects now: 611894. Total: 759.849800 ms (FindLiveObjects: 30.254800 ms CreateObjectMapping: 66.160900 ms MarkObjects: 662.616200 ms DeleteObjects: 0.817200 ms) loading scene: M_G93 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 607979. Total: 753.046200 ms (FindLiveObjects: 30.341700 ms CreateObjectMapping: 66.607300 ms MarkObjects: 654.714200 ms DeleteObjects: 1.382700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 607975. Total: 750.856100 ms (FindLiveObjects: 30.420500 ms CreateObjectMapping: 66.842800 ms MarkObjects: 653.002500 ms DeleteObjects: 0.589800 ms) Time to load EmptyForLoading 1.52 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 33 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.620100 ms Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 618828. Total: 758.182600 ms (FindLiveObjects: 32.187300 ms CreateObjectMapping: 67.552500 ms MarkObjects: 657.705300 ms DeleteObjects: 0.736900 ms) Shrine spawn rate multiplier from zone size | 0.5621803 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1259 unused Assets to reduce memory usage. Loaded Objects now: 608258. Total: 783.608100 ms (FindLiveObjects: 31.121100 ms CreateObjectMapping: 67.328200 ms MarkObjects: 683.021300 ms DeleteObjects: 2.137000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608258. Total: 790.994600 ms (FindLiveObjects: 34.732500 ms CreateObjectMapping: 67.005900 ms MarkObjects: 688.682900 ms DeleteObjects: 0.572700 ms) Time to load EmptyForLoading 1.65 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.665500 ms Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 611806. Total: 785.001200 ms (FindLiveObjects: 32.333500 ms CreateObjectMapping: 67.833600 ms MarkObjects: 684.024100 ms DeleteObjects: 0.809500 ms) loading scene: M_F70 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 408 unused Assets to reduce memory usage. Loaded Objects now: 608098. Total: 783.609100 ms (FindLiveObjects: 34.276400 ms CreateObjectMapping: 66.973300 ms MarkObjects: 680.688800 ms DeleteObjects: 1.670100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608094. Total: 760.180800 ms (FindLiveObjects: 30.130200 ms CreateObjectMapping: 66.439100 ms MarkObjects: 663.000900 ms DeleteObjects: 0.610100 ms) Time to load EmptyForLoading 1.57 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Couldn't create a Convex Mesh from source mesh "B40rock_LOD3:Group28703" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 17 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.879000 ms Unloading 62 unused Assets to reduce memory usage. Loaded Objects now: 659011. Total: 767.382600 ms (FindLiveObjects: 33.299900 ms CreateObjectMapping: 66.956200 ms MarkObjects: 666.397600 ms DeleteObjects: 0.728400 ms) Shrine spawn rate multiplier from zone size | 0.8035 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1050 unused Assets to reduce memory usage. Loaded Objects now: 608398. Total: 826.033600 ms (FindLiveObjects: 36.252500 ms CreateObjectMapping: 66.970400 ms MarkObjects: 719.851900 ms DeleteObjects: 2.958500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608398. Total: 771.838200 ms (FindLiveObjects: 30.852600 ms CreateObjectMapping: 66.829400 ms MarkObjects: 673.542400 ms DeleteObjects: 0.613000 ms) Time to load EmptyForLoading 1.68 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 5.799600 ms Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 611940. Total: 790.073500 ms (FindLiveObjects: 32.795000 ms CreateObjectMapping: 67.973300 ms MarkObjects: 688.502100 ms DeleteObjects: 0.802400 ms) loading scene: M_Z30 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 400 unused Assets to reduce memory usage. Loaded Objects now: 608193. Total: 778.056400 ms (FindLiveObjects: 32.432500 ms CreateObjectMapping: 67.927600 ms MarkObjects: 676.546900 ms DeleteObjects: 1.148900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608189. Total: 765.370100 ms (FindLiveObjects: 31.128100 ms CreateObjectMapping: 66.623500 ms MarkObjects: 667.040600 ms DeleteObjects: 0.577300 ms) Time to load EmptyForLoading 1.57 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Couldn't create a Convex Mesh from source mesh "B40rock_LOD3:Group28703" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.318400 ms Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 630769. Total: 774.259700 ms (FindLiveObjects: 30.817200 ms CreateObjectMapping: 66.253100 ms MarkObjects: 676.416200 ms DeleteObjects: 0.772700 ms) Shrine spawn rate multiplier from zone size | 0.6386292 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1174 unused Assets to reduce memory usage. Loaded Objects now: 609150. Total: 773.246900 ms (FindLiveObjects: 31.449400 ms CreateObjectMapping: 66.614900 ms MarkObjects: 670.829700 ms DeleteObjects: 4.352500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609150. Total: 773.074800 ms (FindLiveObjects: 31.642400 ms CreateObjectMapping: 68.665200 ms MarkObjects: 672.144800 ms DeleteObjects: 0.622000 ms) Time to load EmptyForLoading 1.62 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.533300 ms Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 612740. Total: 767.780400 ms (FindLiveObjects: 30.450800 ms CreateObjectMapping: 66.771300 ms MarkObjects: 669.786100 ms DeleteObjects: 0.771500 ms) loading scene: M_D30 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 608911. Total: 771.854400 ms (FindLiveObjects: 30.994900 ms CreateObjectMapping: 66.014100 ms MarkObjects: 673.265700 ms DeleteObjects: 1.579300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 608907. Total: 767.992600 ms (FindLiveObjects: 30.956200 ms CreateObjectMapping: 67.308800 ms MarkObjects: 669.149900 ms DeleteObjects: 0.577100 ms) Time to load EmptyForLoading 1.56 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 35 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.321000 ms Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 638900. Total: 778.791000 ms (FindLiveObjects: 37.225900 ms CreateObjectMapping: 69.502200 ms MarkObjects: 671.326800 ms DeleteObjects: 0.735300 ms) Shrine spawn rate multiplier from zone size | 0.6693 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Particle System is trying to spawn on a mesh with zero surface area (Filename: Line: 1682) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1124 unused Assets to reduce memory usage. Loaded Objects now: 609491. Total: 773.952600 ms (FindLiveObjects: 37.654100 ms CreateObjectMapping: 65.990300 ms MarkObjects: 666.952400 ms DeleteObjects: 3.355500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609491. Total: 763.334100 ms (FindLiveObjects: 31.757500 ms CreateObjectMapping: 66.319100 ms MarkObjects: 664.643400 ms DeleteObjects: 0.613500 ms) Time to load EmptyForLoading 1.60 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.439200 ms Unloading 144 unused Assets to reduce memory usage. Loaded Objects now: 613016. Total: 765.953600 ms (FindLiveObjects: 31.163500 ms CreateObjectMapping: 68.157800 ms MarkObjects: 665.715500 ms DeleteObjects: 0.916200 ms) loading scene: R6Q10 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 338 unused Assets to reduce memory usage. Loaded Objects now: 609181. Total: 790.485300 ms (FindLiveObjects: 32.204900 ms CreateObjectMapping: 66.645700 ms MarkObjects: 690.218300 ms DeleteObjects: 1.416200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 609177. Total: 765.237400 ms (FindLiveObjects: 30.805500 ms CreateObjectMapping: 66.384400 ms MarkObjects: 667.472800 ms DeleteObjects: 0.573800 ms) Time to load EmptyForLoading 1.58 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 67 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.527300 ms Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 643870. Total: 766.248200 ms (FindLiveObjects: 31.530300 ms CreateObjectMapping: 67.758400 ms MarkObjects: 666.269300 ms DeleteObjects: 0.689700 ms) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1657 unused Assets to reduce memory usage. Loaded Objects now: 610512. Total: 786.222900 ms (FindLiveObjects: 31.155900 ms CreateObjectMapping: 67.965300 ms MarkObjects: 682.031800 ms DeleteObjects: 5.069500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610512. Total: 771.137800 ms (FindLiveObjects: 31.124600 ms CreateObjectMapping: 69.042600 ms MarkObjects: 670.175700 ms DeleteObjects: 0.794000 ms) Time to load EmptyForLoading 1.62 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.438800 ms Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 614160. Total: 794.365000 ms (FindLiveObjects: 31.488100 ms CreateObjectMapping: 70.099100 ms MarkObjects: 692.084800 ms DeleteObjects: 0.692600 ms) loading scene: M_F1S10 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 488 unused Assets to reduce memory usage. Loaded Objects now: 610277. Total: 779.490500 ms (FindLiveObjects: 37.234900 ms CreateObjectMapping: 67.481500 ms MarkObjects: 673.431900 ms DeleteObjects: 1.341900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610277. Total: 762.986200 ms (FindLiveObjects: 30.754300 ms CreateObjectMapping: 66.429100 ms MarkObjects: 665.225200 ms DeleteObjects: 0.576800 ms) Time to load EmptyForLoading 1.57 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 19 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.506000 ms Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 634492. Total: 785.060300 ms (FindLiveObjects: 33.672300 ms CreateObjectMapping: 72.057900 ms MarkObjects: 678.583900 ms DeleteObjects: 0.745200 ms) Shrine spawn rate multiplier from zone size | 0.834214 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 1396 unused Assets to reduce memory usage. Loaded Objects now: 610668. Total: 783.091200 ms (FindLiveObjects: 32.297000 ms CreateObjectMapping: 65.236700 ms MarkObjects: 683.272600 ms DeleteObjects: 2.284500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610668. Total: 790.866900 ms (FindLiveObjects: 30.242900 ms CreateObjectMapping: 67.838700 ms MarkObjects: 692.210200 ms DeleteObjects: 0.574600 ms) Time to load EmptyForLoading 1.63 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.528600 ms Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 614316. Total: 763.442100 ms (FindLiveObjects: 31.099800 ms CreateObjectMapping: 66.041000 ms MarkObjects: 665.647900 ms DeleteObjects: 0.652900 ms) loading scene: M_F50 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 371 unused Assets to reduce memory usage. Loaded Objects now: 610510. Total: 774.797500 ms (FindLiveObjects: 31.865700 ms CreateObjectMapping: 66.803400 ms MarkObjects: 674.927200 ms DeleteObjects: 1.200800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610506. Total: 766.891500 ms (FindLiveObjects: 30.459600 ms CreateObjectMapping: 66.310900 ms MarkObjects: 669.538100 ms DeleteObjects: 0.582400 ms) Time to load EmptyForLoading 1.56 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 23 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.452600 ms Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 636560. Total: 770.770900 ms (FindLiveObjects: 32.572900 ms CreateObjectMapping: 67.984300 ms MarkObjects: 669.507700 ms DeleteObjects: 0.705600 ms) Shrine spawn rate multiplier from zone size | 0.6971446 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) loading scene: M_Rest UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 2163 unused Assets to reduce memory usage. Loaded Objects now: 610761. Total: 777.610100 ms (FindLiveObjects: 31.105500 ms CreateObjectMapping: 66.990800 ms MarkObjects: 676.079200 ms DeleteObjects: 3.433900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610761. Total: 772.869000 ms (FindLiveObjects: 31.756100 ms CreateObjectMapping: 67.493400 ms MarkObjects: 672.898200 ms DeleteObjects: 0.720700 ms) Time to load EmptyForLoading 1.64 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 11 Unused Serialized files (Serialized files now loaded: 0) Couldn't create a Convex Mesh from source mesh "Monolith_Island_01" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) UnloadTime: 4.437900 ms Unloading 131 unused Assets to reduce memory usage. Loaded Objects now: 614300. Total: 787.881600 ms (FindLiveObjects: 32.400900 ms CreateObjectMapping: 68.819800 ms MarkObjects: 685.916900 ms DeleteObjects: 0.743500 ms) loading scene: M_G70 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) SceneLoader:Update() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 347 unused Assets to reduce memory usage. Loaded Objects now: 610473. Total: 797.093100 ms (FindLiveObjects: 30.467600 ms CreateObjectMapping: 68.427600 ms MarkObjects: 696.909500 ms DeleteObjects: 1.287900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 610469. Total: 801.793800 ms (FindLiveObjects: 30.175300 ms CreateObjectMapping: 68.143200 ms MarkObjects: 702.833500 ms DeleteObjects: 0.641400 ms) Time to load EmptyForLoading 1.63 s UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) d__40:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Couldn't create a Convex Mesh from source mesh "B40rock_LOD3:Group28703" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh. (Filename: Line: 91) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 334) The referenced script on this Behaviour (Game Object 'GRAPHICS[]SETUP') is missing! (Filename: Line: 334) Unloading 49 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.434000 ms Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 650779. Total: 782.521200 ms (FindLiveObjects: 32.806900 ms CreateObjectMapping: 67.857200 ms MarkObjects: 681.151500 ms DeleteObjects: 0.704900 ms) Shrine spawn rate multiplier from zone size | 1.8725 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ShrinePlacementManager:Start() (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak (Filename: Line: 554) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 11) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 10) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 9) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 5) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 8) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 7) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310) Internal: deleting an allocation that is older than its permitted lifetime of 4 frames (age = 6) (Filename: Line: 310)