Initialize engine version: 2018.3.8f1 (fc0fe30d6d91) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02) Vendor: VRAM: 2988 MB Driver: 24.21.13.9924 Begin MonoManager ReloadAssembly - Completed reload, in 3.291 seconds Shader 'MysticArsenal/MysticHSV': fallback shader 'Particles/Additive' not found Initializing input. Input initialized. Initialized touch support. The referenced script on this Behaviour (Game Object 'Graphics warmup') is missing! (Filename: Line: 294) WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader UnloadTime: 10.327290 ms Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002A61D9EBD30.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002A621D58650.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/data-000002A634937800.dll Searching for compatible XInput library... Found Xinput1_4.dll. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) game version: Beta 0.7.0d (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Input Mode : Mouse & Keyboard (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api FakeResolution (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ScreenMode Windowed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) The referenced script (ShaderPainterObjectID) on this Behaviour is missing! (Filename: Line: 195) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 540) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) The referenced script on this Behaviour (Game Object 'Rock') is missing! (Filename: Line: 294) A scripted object (probably ShaderPainterObjectID?) has a different serialization layout when loading. (Read 32 bytes but expected 68 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Last Epoch/Last Epoch_Data/Mono/libsteam_api Unloading 27 Unused Serialized files (Serialized files now loaded: 0) Setting up 2 worker threads for Enlighten. Thread -> id: 1fb4 -> priority: 1 Thread -> id: 37f4 -> priority: 1 Game Log in Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 4.821912 ms Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 241153. Total: 732.929115 ms (FindLiveObjects: 43.501828 ms CreateObjectMapping: 21.218269 ms MarkObjects: 666.274485 ms DeleteObjects: 1.928178 ms) GameSparks Login Success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) I have roles: subscriber|bbp_participant|alpha_backer|beta_backer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) good race reply part 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) {"success":true,"msg":[],"data":"0 Month 0 Day 18 Hours 45 Minute 11 Seconds"} (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 0 Month 0 Day 18 Hours 45 Minute 11 Seconds (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648) loading scene: Default (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) Unloading 1069 unused Assets to reduce memory usage. Loaded Objects now: 232615. Total: 716.178802 ms (FindLiveObjects: 39.910450 ms CreateObjectMapping: 18.399825 ms MarkObjects: 648.409505 ms DeleteObjects: 9.452179 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 4.255289 ms loading scene: Z10 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Time to load Default 4.53 s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 232624. Total: 705.968356 ms (FindLiveObjects: 43.509161 ms CreateObjectMapping: 18.549425 ms MarkObjects: 642.846437 ms DeleteObjects: 1.056978 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 232619. Total: 696.395911 ms (FindLiveObjects: 36.849516 ms CreateObjectMapping: 17.608313 ms MarkObjects: 640.854215 ms DeleteObjects: 1.073600 ms) The referenced script on this Behaviour (Game Object 'PostCamModifier') is missing! (Filename: Line: 294) Unloading 20 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 3.977601 ms Failed to create agent because it is not close enough to the NavMesh (Filename: Line: 648)