I don’t think u are alone with your thoughts, although this game is still being in beta with early access. That’s why you will encounter minor inconveniences like this. Llama8 already answered that this is likely due to a technical issue and will not stay like this when the game is released.
About the skillpoint “issue”:
A short anecdote about meaninglessness of decisions and its impact on user-experience:
When i was little and played Age of Empires 2 i discovered there are cheats through a gaming magazine. I was excited to try them out, and it helped me winning the matches. However strong the enemy was, i could type in some cheats and my “Cobra-cars” demolished the enemy. It was fun for the first few times but then quickly the game got boring and i eventually moved on.
As i matured (still work in progress though) i realized that the restrictions a game puts on you are not your enemy. Most restrictions are carefully crafted (hopefully) design decisions to elevate the fun you can have with a game. By taking away all limits and restrictions you end up with a messy boring ass game that has no challenges or goals to reach.
And that’s why i’m not a fan of meaningless, “skill-swap-around”-type of skill systems. Your decisions matter, your playthrough with every character is a fun learning experience while not overly punishing.
PS: I think this game is WAY better then Wolcen