Warpath is a skill that really thrives on mobility, maneuverability, control, and the flow of combat while still dealing damage. When this is interrupted it makes the skill feel weird and not fun to play.
As you can see, when you attempt to start Warpath while your cursor is above a destructible item it will not activate. Sometimes it will and I’m not sure if it’s because I’m actually off the item. This interrupts the flow of combat, and causes the player to believe their skill is not working, they are out of mana, or they have some sort of ailment debuff on them.
Why this is important: Not seen in the video are any enemies. However, several times now I have found myself near a destructible item and attempted to spin when I have a dozen or more enemies around me. In fact, the character used in the video lost it’s “Deathless” tag because of this reason. I attempted to use Warpatch but my cursor was on a destructible and therefore I died because I was not able to kill the monsters. (Not complaining about my death, just an example of why this should be corrected)
Open to criticism/discussion on what others think. Thank you for the consideration.