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Twinned Golem - one summon and lose health after 10sec


#1

Computer/ Steam download
Character: Acolyte
Skill : Summon Bone Golem
Node: Twinned golem ( and blood golem but not sure it’s related )

  1. On the first summon everything fine (2 summons) but after a while (10 sec) the golems lose around 40 %.
  2. if we re-use the skill only one golem is summoned and he loses health after 10 like the first summoning

#2

I’m experiencing the same bug after selecting the twinned golem node with blood golem as well. Happens with both golems. Summoned at full health, then after a short period of time (10 seconds) both golems lose about 25% of their HP. It does NOT regenerate.


closed #3

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