[Twinned] Golem HP Bug

I recently got the Twinned Golem node in the golem skill tree. They are initially at full HP when summoned, but after about 20-30 seconds of standing still and then trying to walk through them they will both drop by a 1/3 HP. Can be done in town, so definitely not missing HP due to enemies, and no gear changes required for this to occur.

I’ve been able to reproduce this and have made a note internally. Thanks for the report!

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