Yeah, what I meant was if Vale Spirit and Totems may be better off as Spells instead of Minions. At least my pet shaman doesn’t really work out either
Because that’s the thing, even when you build up cold or lightning damage, it doesn’t count for your totems since they only profit from minion stats. And there aren’t that many minion nodes in shaman either, and some even are “lightning melee damage for you and your minions”, which doesn’t work with your storm totem.
So, for Totems being the specialty of a shaman, having totems as your main source of damage doesn’t really work out that well. I wonder if that was the vision for shamans, that you cast a lot of totems as support and then either melee or cast direct spells, or if there simply is some stuff missing.
Another thing is that there are only three totems at the moment, and only one of them can be cast more than once, making it absolutely mandatory for shamans. But it’s the Physical/Poison Totem Yeah it has a cold transformation tree, but still, the storm totem is much more iconic for shamans IMHO.
Well, there can be Melee Shamans, as Lightning as well. I’m a caster guy so it’s not for me, but as long as there are also caster builds, I’m fine with melee nodes
I’m not sure, maybe Shamans having a melee, caster, minion, and gimmicky fire route to take, either with cold or lightning is too much to give him enough synergies for each single route. That’s why maybe totems are better off as spells
(It’s really sad that shamans don’t get a chain lightning btw, did the mage HAVE to have a lightning route as well? )