Any idea what this mechanic adds to the game? Is this not an beta? Do we not want players to try as many crazy builds as possible to discover what’s OP and what’s UP as soon as possible? Losing all levels from a skill is really taking the fun out of the game as it means I cannot try anything nor experiment as I level. I’m mid-30’s level right now and my first specialised skill is now level 13. If I despec that to try some other skill, it would take potentially 12+ hours to get it back where was. That is not sustainable.
As a footnote, does this get any better late game?? Will I end up earning so much more skill XP that respecing becomes negligible and fast? - Even if yes, this is not a viable solution as the idea is to arrive at end-game with my complete preferred build all worked out, having experimented with lots of other builds on the way. Not the other way round.
Any plans to change this rather silly mechanic?