Just starting and really enjoying the game and Void Knight so far!
I notice that for me at least Temporal Corruption Passive node has now disabled all of the healing that I was getting off of Smite, despite the tooltip saying it still says it heals, and doesn’t say that it does anything but convert the damage from Fire to Void.
Less relevant opinion:
I have been loving the Orzhov(from mtg)-like flavor of mixing some divine or healing sustain into my Void Knight and would love the healing kept so that it doesn’t invalidate that whole part of the skill’s ability (and thus reduce the breadth of viable choices in the skill tree!). If it’s working as intended, an updated tooltip is also good too!
Loving this game and excited to play as it grows!