Summons getting stuck ontop of walls and pillers

i would like if Summons did not get teleported ontop of enviroment if they get summoned too close by it. Example I had a bunch of wraiths getting stuck ontop of the arena outer wall because the summon was casted half into the wall by mistake.
I have tried this in a couple of other spots where if the summon happens to be close by a wall and ledge - the summoned unit get summoned ontop of that instead of next to the wall on the same platform as the player.

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