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Stun animation

Just played a pure stun build for the first time and noticed that larger monsters (higher off the ground mobs, like void golems and those ice golem things) in the game do not show the animation of them being stunned over their heads (think it is maybe inside their hit box possibility)?

I found this particularly annoying because monsters like the void golems are dangerous and i couldn’t tell if they were being stunned or just takin’ a breather with their animations lol.

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Thanks, I can confirm that some enemies have the stun visual placed incorrectly. I’ve made a note to take a pass over existing enemies in the future, but it won’t be ready for 0.7.6.

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