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Static node "diode" bugged: always crits

The node “diode” that gives the regular Zaps +5% crit chance on 5/5 points spend makes every tap crit always. I tested it as single zap and with the “unstable” node, which tabs 4 more enemy’s. All I get is yellow crit numbers.

It makes static quite viable on melee :wink: never the less I guess it’s bugged, and it’s overpowering my char. :stuck_out_tongue:

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