Well, to get frozen monolith, you need 3 points in cryomancy. When you use Snap Freeze, you are immune for a while, but after the end of immunity the character is stunned for at least 0.5 seconds, taking damage, before he can move or use any ability. I think there is something wrong with the skill, perhaps with the incorrect application of the cryomancy nod. These 0.5 seconds of stun should not exist without damage immunity, or frozen monolith will be just a suicide point that will never be chosen.
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