Sorry to create again a post on this topic, but this is the biggest game issue in my opinion that make me stop to play the game.
Last Epoch is an ARPG/Hack’n’Slash (or call as you prefer).
To me the the joy to play this kind of game is build experimentations that allow variety of gameplay. All the rest is linked to that (i.e. Loot system that here is nice)
To me on this field, LE is very very bad.
Main issue is Skill Respec system.
I like the idea to exp the skill so that you learn their potential on the way you level them, but I see two major issues:
1- If you respec skill point you’ve to exp them again all the way up. This is just very tedious and does not add anything good to the game.
This is even more true because the point you spend can completely change the playstile of a skill, but often they are not the first nodes in the skill tree (and I do agree with that).
=> SOLUTION? Just allow to redistribute the points you earn in the way you want without having to exp them again… I’ve already exped the skill point… why I have to loose my exp (and so my time) to just respec it? I already spend game currency
2- Even worse, if I already have levelled a skill and I wanna to change it to try another different one, I’m forced to fully unspec it to ZERO before removing it.
If the new skil I try is not fun to me or undeperforming with my build and I want to come back… It is really a pain!
=> SOLUTION: allow me to remove the skill without having to loose all the point I invest… the skill is not equipped and I should have not any bonus.
Really this system to me is very bad and actually I went back to play other games for this reason.
There are several post on this topic since the beginning, but I do not see any plan to change it.
Question to the dev: is it really planned to remain as is?
I sincerly hope not…