Skeleton archers as a concept are fine. Multi-shot as a concept is fine. Unfortunately they don’t work well together. Multi-shot is a skill that can be dodged. By simply moving. And the AI, as much as it even exists here, cant make use of it properly. The skeleton archers will constantly use their multi-shot when everything on the screen is dead or try to shoot several mobs who are aggroing towards me and miss more than half of their arrows. This begs the question - if their AoE is so unreliable why even have them?
Multi-shot should have been changed a long time ago to something else. There are so many other things to give them, from explosive arrows to debuffs for the other minions/the player to take advantage of, so why stick with this broken skill?