I know this is hardly close to the final version of the game, and this is just a pipe dream of mine probably, but if this could even be taken into consideration…
Please, PLEASE, consider adding turning to Shield Rush (ever so slightly, so it doesn’t take away too much from Warpath’s gameplay) and by the Gods of Eterra please move Desynchronous Charge node away from Shield Charge’s best nodes. (Mana Memory > Rush of Essence.)
Shield Charge has the potential to literally be the best Sentinel skill in the game with these changes. (I mean, we kinda rolled Hammerdins/WW Barbs for 12+ years at this point.)
Edit: P.S.: Shield Charge gets ABSURDLY counter intuitive as well with Desynchronous Charge. If you use it to go away, you get back to the enemies you were running from. If you use it to get to the next pack, you get back to where there are no enemies.