Shield Rush - movement doesnt always stop on release of ability key

it seems an intermittent bug, generally I’ve been able to replicate it whilst in melee combat with two or more monsters. Holding and quickly releasing (slightly longer than a tap) the ability key sometimes has the Shield Rush movement continue. You’ll continue moving until you hit an object or run out of mana - this can be quite a distance if you miss the walls!

It does not seem to happen versus single monsters in melee and seems to need a group to trigger the bug,.

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