I’m new to LE, and so far, my impressions are very favourable.
However, being new, I want to experiment with different classes/builds to see how they are and find one that really appeals to me. I like the way the base archetypes are setup, and how specializations can really help you find a niche - I’m really eager to try them all.
That being said, choosing a build, respecing skills and talents is not very friendly, and the penalties seem unreasonable - especially at lower levels where experimentation is discourage simply because it hampers your progress. I do agree that you shouldn’t be able to respec on the fly, but there has to be a way to make it easier and to allow players to find different play styles.
There are a lot of potential synergies in all classes with different skill investments, different skills themselves - it would be nice to have a place where we can experiment and then lock in a particular build after its been field tested. I’m not sure I’m convinced about being penalized. Remember that it is often not just the skills and build that you need to change, it’s often gear that needs to be acquired/crafted to support your build. Farming for gear, and leveling skills is just something I think the game can do better with.
That is my only feedback on this topic. I hope you’re able to find a solution