Regarding Sentinel animation

Does anybody else dislike the new “stop moving” animation for Sentinel? Whenever you stop moving (warpath not included), there is a wierd animation that your character lean forwad then fall back. It’s just like when you suddenly stop from sprinting, and it’s not connected smoothly to normal moving animation. I think it needs some adjustment.

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I agree. It’s actually the same (similar?) to the new mage stopping animation? I did also find the animation exaggerated and unnatural.

Thanks for the feedback; will pass it on. :+1:

Yeah, it’s a bit off.

The updated Vengeance looks a lot nicer though, I’ve tried it with sceptres and staves and no longer looks like you’re trying to stab something regardless of the weapon equipped.

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