This build is super tanky and can face anything that is in the game and survive. Thanks to block and 96% damage mitigation. We are immortal in almost any situation.
Sigils Of Hope
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I feel block is too strong and easy to get at this stage in the game.
You get 45% block chance and about 2k block effectiveness on one Item. This is too much DR one item, I would rather see block built into other classes elsewhere then get that much dr off of one item.