Hello Dev Team!
I get some random crash after about 10 minutes playing the game.
Player-prev.log (1.1 MB)
The Player.log is too big to be uploaded but it’s quite the same error in :
0x00007FF9962AD640 (UnityPlayer) WriteParticleMeshIndices<unsigned short,unsigned short>
0x00007FF99627A5ED (UnityPlayer) DrawMeshParticles<1,2>
0x00007FF9962B3739 (UnityPlayer) ParticleSystemGeometryJob::RenderJobCommon
0x00007FF9962B330B (UnityPlayer) ParticleSystemGeometryJob::RenderJob
0x00007FF995C912F8 (UnityPlayer) JobQueue::Exec
0x00007FF995C9235C (UnityPlayer) JobQueue::Steal
0x00007FF995C91427 (UnityPlayer) JobQueue::ExecuteJobFromQueue
0x00007FF995C91737 (UnityPlayer) JobQueue::ProcessJobs
0x00007FF995C92830 (UnityPlayer) JobQueue::WorkLoop
0x00007FF995D7AAE8 (UnityPlayer) Thread::RunThreadWrapper
0x00007FFA04847BD4 (KERNEL32) BaseThreadInitThunk
0x00007FFA0504CE51 (ntdll) RtlUserThreadStart
Maybe something about memory leak.
Hope it helps you!