This system of crafting I NEVER saw in any mmorpg/arpg/mmo etc. This ruin all gaming/crafting experience …first of all my screen insanely overcome with gliphs/runes that i dont even care if there are items or not anymore ,and second is about RNG of how and were u can get ( if u can get) an item tier5/6 crafted how you like.
PUT Me grind 500 runes of critical or maybe 5000, but i want to know… if i got the item gliph that I like and the item to combine … MAKE it 100% sure it will work and that stat will go in that item no mater what.
dont let this system ( now is broke …try tomorow on another item with another aflixes etc)
dont make us grind daily just to want to smash the pc because we got the item we want to 3 stats tier 3 and BAM …sry item is BROKEN ??? no this is not the way to make people play each day in order to craft their gear.
this crafting system is very frustrating, and is not rewarding because people will stop crafting items and stay with them on lower tiers just because the fear of not break/fragment them.This is waht game want for players ?! to have half crafted items after so many hours of play…
Make us grind or make us try things but after hard work we want to be 100% sure of an outcome of a an crafted item …
PS imagine a blacksmith in real life that wana craft a fine sword …and he try to make it good but at 80 % broke… OK he try again and again …and after so many days he just quit or make a half good sword