here is a short demonstration of some performance issues with my Void Knight:
I’m not an expert by any means and I’m aware of the fact, that the game is still in beta. The developers have made significant progress in terms of Last Epoch’s performance - especially with the last patch. The clip demonstrates some issues that need to be solved.
The question I want to ask is whether those are purely technical problems, or if the skill design is causing issues on its own.
I’m personally a big fan of the unique design of the Void Knight and the skill echo mechanic. I also enjoy the 35+ pets that Necromancers can have active at once. However I’m not sure I know of an existing game, that is able to handle this number of pets/repeating spells. I’d guess that the huge amount of hits generated by repeating AOE abilities causes some of the framedrops.
Do you think the mechanics need to change to provide a smoothers performance on all classes?
Should this even be a goal, as players can still decide to choose different classes to play and skills to use if they are unhappy with the performance?
Have a nice evening everyone.
Edit: system specs: i7 4770k, RTX 2080, 16GB Ram, game on SSD and played at 1440p