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On Alpha Packs


#1

So there was a rather passionate discussion that went on in Discord earlier today about Alpha packs and I thought it would be useful to pen down some thoughts based on some of my feelings and what others had shared.

Now that the LE devs are designing the details of the Alpha packs, these might be useful feedback.

I have two main points to raise:

(1) Kickstarter packs are meant to fund LE till release (or at least up to open beta)

I will state this upfront. I personally do not think LE should release another full-fledged series of packs at least up till the game is in open beta. In the Kickstarter campaign, backers were given the impression that the KS funding would tide the devs through to a release version of Last Epoch. To launch a new series of packs, especially so soon after the Kickstarter campaign had concluded and before backers had even seen their exclusive ingame rewards - that simply feels like “cash grab”.

Having said that, this does not mean that I think EHG should not be soliciting funds at all for alpha/beta dev - afterall, having access to more funds certainly mean that they can broaden/accelerate the scope/release schedule of the game. But it heavily colors how elaborate I think the alpha/beta(presumably, we’ll see those) packs should be. My own thinking at this point is that discord user, forevertaken89’s idea of alpha/beta packs being just respective dev stage (alpha/beta) access + some discounted cosmetic points packs feels most reasonable to me. Or simply sell access to alpha or beta without additional exclusive perks.

(2) Beware packs “fatigue”

My second point is an elaboration of the issue with the timing of the Alpha packs. We just had a pre-alpha KS pack series that goes up to 10k, and now barely 3 months later we are going to see a new Alpha series. I think too many packs too soon is going to make people less inclined to buy each series. Whales, which business models like this aim to attract, tend to like to collect exclusive rewards. For me personally, if it is a game I like, I generally tend to go for the highest tier every time. If the game keeps coming out with high value packs and I feel I am unable to keep up, it is likely that I become more discerning and less likely to buy each pack as they are released.

Imo, POE does their pack release cycles and pricing rather well. In the early days, packs typically go up to 1k for top tier and are available for a year or so, before the new pack series cycles in. In recent years, they have converted to more regular pack releases while bringing down the cost of top tier packs (when Chris did this, he explained that there are alot of peope who like to collect exclusive pack rewards but find the 1k price point too high as they were always bundled with design rewards. So they decoupled it - top tier packs cost 440usd these days but you can “top up” for design perks. I think this is a great approach).

I hope the above is useful consideration for EHG in developing their future packs cycles and design. And hopefully, they will be releasing an Alpha series that both KS and Alpha supporters will be happy with. :slight_smile:


#2

Agreed 100%. Make the alpha and beta available to those that want to buy in for that, throw in some cosmetic points and call it good. Anything that takes focus away from delivering the necromancer (and more importantly, my bladedancer) is a risk. We’re a month now from the end of the kickstarter, noses should be back at the grindstones and the team should be laser focused on the next release dates and nailing down important design questions.


#3

Bladedancer is also my favourite!


#4

We continue to discuss this internally.

 
I was going to respond, but then I saw Mike reply to you on Discord. I’d prefer to hold off on it until we’ve reached a decision so that I don’t spread misinformation or otherwise cause confusion. Hope you understand, and sorry for the delay!


#5

No worries Sarno. I’m not looking for quick assurances. And ultimately what matters is indeed the final decision that you folks come to.

I just hope my thoughts offer some perspectives for consideration as the team work towards a decision. Thanks!


#6

Yeah just giving them access and maybe some discounted cosmetic points might be the best approach. If it ever came down to having to release new packs with crap, maybe explain a bit why.


#7

This is my first ARPG… I am just excited to try all classes out. Bladedancer, Necro, etc…


#8

I just want a way to buy into alpha, it doesn’t need to give anything special cause I can see how that makes the kickstarter packs less special.


#9

There’ll definitely be a way to get alpha access, don’t worry about that. :slight_smile: