Too bad Spellknight doesn’t have any passive that improves Melee Cold. There’s Lightning which fits Mana Strike so well.
So, if I have +Melee X damage, it will improve Melee Cold damage eh? I get confused by all the Melee Damage and Melee Elemental Damage because both of them improve Mana Strike and Flame Reave.
I don’t know if they need to make a new category just for “Melee” because there are properties like Chance to Stun and Melee Chance to Stun. It seems unnecessary to have two separate properties for the same thing.