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Massive drop in frames when 50+ actors on screen

In the Arena, I experienced several instances of significant drop in frame rates when the number of actors when up. With 10 skeletons, 5 skeleton mages, 24 wraiths and a few dozen enemies the screen became so choppy that it interfered with play. Maybe a an auto feature that disables all but the most important visual effects should be considered in such scenarios?

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