Magic Walls

In running the monolith on the Ruined Shrine map i’ve encountered what appears to be instances where walls generate on playable terrain. However, enemies can spawn on the other side of the walls and attack the player for damage…and the player can pass through the walls. The player is only able to see themselves if they zoom all the way in. In doing so you can also see the white emptiness of non generated terrain. I’m uploading a video of this. Pay close attention to the mini map as i have not left the playable area…however there is a wall right through the middle of it. I have occurred this “bug?” probably 50% of the time i’ve been given the ruined shrine map. Video Here

Known issue:

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