So I am usually trying to experiment on builds on my own without looking online for any guidance, but I think I am doing something wrong regarding the build of forge guard
First of all the skills I am using: Vengeance, Ring of shields, Rebuke, Shield rush and Warpath. What I am trying to make is tank, full melee, physical damage build, so no void, no elemental damage, no poison, necrotic etc. only pure physical melee damage (bleeding is ok). However lots of talents regarding the offense aspects are focused on throwing spells and or elemental damage.
Is purely physical/tank/melee build possible at all? Because compared to the first character where my first death was at ~60lvl, I die quite a lot with this class, while boss fights last quite a lot in comparison to my first character (2x - 4x slower). The first character was quite tanky too. I understand that more tanky build means slower taking down of enemies but I don’t feel as tanky while I feel like my damage is low.
So if anybody have any tips, I would like to hear it.