General Feedback

To the development team,

Loving Last Epoch so far, only picked it up on the 19th May 2020.

I have finished all available quests currently playing the Monolith Timelines, playing on steam 26hrs playtime. I am playing a Mage Sorcerer.

Below is some feedback/observations:

  • It would be good to have a progress bar on the skills you currently have equipped as to when your next skill point is available
  • I noticed that you can hit mobs with spells from a long way away which is fine however you can also target and kill enemies on different levels (above/below) not sure if this would be exploitable in the future
  • I have had two crashes in 26hrs of play both were “stack overflow error”
  • Elite mobs (gold nameplates) seem to not drop loot very often or none at all, not sure if this is intentional however it is a bit disappointing to spend time killing a hard named/elite mob and not get loot
  • Lightning Blast can shoot through walls not sure if intentional
  • When I put points into increased spell crit multiplier in the sorcerer tree the character sheet does not reflect the increased value
  • Dreadnought level top deck with rain effect has a huge impact on fps
  • Seeing a fair bit of screen tearing GSYNC monitor 100hz no vsync on in game
  • “Store crafting items” when using this option in the inventory the summary of materials gained needs to be left aligned and smaller font on 21:9 (3440x1440) currently it pops up approx 10cm in from the left side of the screen
  • Allow stash to close when clicking on vendor and automatically open vendor and vice versa
  • Allow players to continue attacking when quest completion popups appear

System specs
Intel i7-8700k @ 3.7Ghz
16 GB ram
1080 ti
win10 64bit
gsync monitor 3440x1440

Thanks for reading :smiley:

You do, but it’s on the skill specialisation screen so you generally don’t see it much.

Yeah, Lightning Blast has issues. There are some fairly long bug threads about it.

Some skills have issues with walls, for example, you can Shield Rush through walls as well.

The character sheet only shows the general modifiers (crit multi rather than spell crit multi) rather than specific modifiers which is quite frustrating, but it’s been mentioned quite a bit (as bugs) & they have a tooltip dps in the works which will hopefully help.

Yeah, the game still has quite a bit of optimisation to do…

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