Hello,
hereafter a blocking issue that only occures with a specific char.
The game freezes reproducibly at “The ruins of welryn” waypoint.
[Workflow / History]
I Progressed with a primalist to the area of “The ruins of welryn”. There I accepted the quest “Investigate Further” by the “ruined device”.
Therefor I entered the “Welryn Storeroom” and finished all quest objects requested by “the last imperial”.
Afterwards I went to town and used the waypoint in “the ruins of welryn”.
[Observed]
After the loading screen the character is displayed correctly at the waypoint.
The game freezes and does no longer respond.
I tried entering the waypoint with a different character, which works fine.
I also used the “verify integrety of game files” - feature without resolving the issue.
[Expected]
The game continues without a hang.
[Frequency]
reproducible 5/5
[Info]
-
I tried to find the log files but the directory mentioned in this url does not exist:
https://support.lastepochgame.com/article/39-the-games-log-file
"C:\Users[username]\AppData\LocalLow\Eleventh Hour Games\Last Epoch" -
I also tried to evoke a crash dump using pskill from the windows sysinternals, which should have a simmilar effect as a SIGABRT.
Neverthless it seems like there is no memdump or a catch by a ErrorHandler. -
Later on I will try to make a remote connection to the process and check if I can create a backtrace of the threads using VS Debugger.
I assume you have the relevant sym files for the build available? -
Is there a debug-flag that enables the log folder creation in order to gather more information?
-
I will check what happens when I enter the mentioned area without using the waypoint.