hey, just found out about this upcoming arpg (actually from a comment on Rhykker’s latest youtube video ) and I wanted to request/suggest something I hope the devs will consider.
I’ve played a ton of arpgs and mmos and one thing that really piques my interest is how customisable the interface is within the game. I really like taking the time to setup the visual look of the game I’m playing as much as possible, even if it’s just the ability to move and resize certain elements (minimap, hotbar, health etc) or in many cases just hide certain things I’d prefer not having on screen.
At the other extreme I really enjoy modding UIs in games (it’s kinda a hobby) whether that’s replacing graphics entirely, restyling HUDs, or unifying the visual style of a game through better/different font choices etc. and have had a lot of fun doing this over the years with games like DDO, TorchlightII, NoMansSky, WoW and a couple of others.
My request is therefore can you please consider UI/HUD customisation as a possible future feature for your game?
edit: I forgot to mention, one of the more recent things that make me conscious of this more and more is that I play on an ultrawide display (21:9) so being able to configure things like health displays is super important. For example in the footage I’ve seen so far you have the health and hotbars in the bottom left corner, which on this type of display is simply too far from where the player is looking. I’d prefer being able to set a separate HUD display area (as different from the game rendering display) similar to how Destiny 2 does on PC which allows you to keep the interface more central.
Also at this ratio many games UI elements have poor scaling (Wolcens loot drop text for example) or things get stretched (NoMansSky’s entire interface) so having some consideration for these, and/or the ability to modify them in future would be awesome.