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From concept to early implementation


#1

Today’s social post takes a look at the transition from concept art to game asset.

 
The Void Cultist Leader is one of the dangers awaiting you in Chapter 2.

 


#2

Very cool! The 3D modeling looks like a lot of work :slight_smile:


#3

I really hope that one day, I will be able to create 3D Models like this for a game. Zbrush is and always was my favorite 3D Program.

Very well done,.