From concept to early implementation

Today’s social post takes a look at the transition from concept art to game asset.

 
The Void Cultist Leader is one of the dangers awaiting you in Chapter 2.

 

2 Likes

Very cool! The 3D modeling looks like a lot of work :slight_smile:

2 Likes

I really hope that one day, I will be able to create 3D Models like this for a game. Zbrush is and always was my favorite 3D Program.

Very well done,.

2 Likes