I am curious to find out if this issue is due to FPS or Latency.
Especially in Chapter 2 maps, certain area within the map will suddenly lag spike from ãround 100 FPS down to single digit FPS. This is especially so when there are numerous walls and structures around the visible area.
Also interested to find out if player actions (such as skill casting, looting) in instances are server sided or client sided. Appreciate if some knowledgeable person may shed some light to my curiosity.