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First hour in a few bugs:

Necromancer class:

  • Skeleton’s feet go through the ground. In the under ground city when you get the quest to find the other person with a shard. That area it occurs a lot.

  • Killing objects or mobs a certain way should impact how they get hit/die. Like objects you destroy all of them just bounce really high in the area no matter what you do as a player.

I suspect the second one is less of a bug & more feedback that the ragdoll physics doesn’t really match the impact of skills.

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