Feedback about deathseal

I love how this skill designed, that I need to decide some things - do I want release it now for some burst, how many HP I want to seal. It makes gameplay within one build diversity - I can use different playstyles without changing build and switch between them depend on situation. Its awesome.

But right now there is also couple of problems with balance tree of this skill. With mortal pulse you can easily kill everything while your playstyle becomes pretty boring - you dont need to think about things anymore. Similar node “devourig release” does almost nothig compare to that.
And more deep problem - with mortal pulse, especially with tachycardia, when death waves releases every 0.5 sec, I can’t clearly see whats happening around, which makes it even more dull - just go around monsters until they die without even understanding, whats going on.

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