I had the game crash because of excessive ram usage, and I’ve documented my RAM, CPU and GPU usage in various states of the game.
So I had the game crash because it overflowed my ram and my system just hung until the game stopped running. When I ran the game again, I found that all of the progress I had made until the crash was lost. So the game doesn’t auto-save, like, ever? Not even on zone changes or after an hour timer or something? I guess it’s based off the assumption that the game is always going to be syncing with some server or other in the future, but still.
Anyhow, I went and hunted for other users who might’ve run into issues like this before, and I found a couple of threads on the forum that did not really address the issue. So I took a bunch of screenshots of the happenings on my computer before I launched the game through Steam, during the launch, and after the launch while I’m in the Council Chamber.
Before launching the game - GPU:
–removed because new users are limited to 5 images/links–
I also tried looking for a log file to include in this post, but all that I found was an empty log file that must’ve been generated when I was able to run the game and close it, because I avoided doing too many zone changes before rebooting the game.
I may want to mention that I’m running an AMD FX-8350, a GTX 1060 3GB and 16 GB of ram with a Debian GNU/Linux bullseye/sid OS, which is well above the recommended specs for this game.