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Enemy abilities which significantly affect framerates

If the immortal eyes or the necrotic turtles use their necrotic projectile spray ability occasionally the projectiles will seek/curve towards you. When they do the game lags immensely(The lag compounds if there are multiple enemies using that same ability at once). if the enemy uses the regular linear spray pattern it doesn’t lag. Also the projectiles can occasionally curve in front of the camera which makes visibility an issue

Thanks for the post!

As this thread isn’t about performance I’ll move this to a new thread.

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