Sorry weird question but is there a reason a character has to finish story mode? seems like the endgame content is unlocked at lower levels (just finished second age and onto the third.)
Sorry if silly question?
Sorry weird question but is there a reason a character has to finish story mode? seems like the endgame content is unlocked at lower levels (just finished second age and onto the third.)
Sorry if silly question?
You get extra passive points and unlock idol slots. You donât have to finish the story but it is highly recommend.
You gain additional Relic Slots and passive Points with the story and it is a LOT quicker to finish the story for 1 or 2 more passive points than to grind a level at 70+.
thanks. But not reason I couldnât sit and do some endgame stuff then go back to the story mdoe later
You can do that also, you are not FORCED to finish story to use monolith/arena.
If you like to level first do that and finish current story when you want.
I couldnât access monolith or Arena on a low level character myself.
You absolutely can. You can access the monolith as soon as your character gets to the End of Time. You can access the arena as long as you have a key.
I usually try not to do this because I like finishing the campaign and I donât really want to trivialise everything.
I see thanks i tried but couldnât see how it was done so i figured low characters cannot enter which makes sense to what you said.
Also iâve never once seen these keys you spoke of so maybe they are high level only. On a plus i do not like arena modes in arpg, gets boring after 2 sec for me.
No, you get an arena key every 5th timeline you complete (so timelines 5, 10, 15, etc) with a small chance for them to drop on the other monoliths. But if youâre getting to timeline 4 & then resetting, youâll never get one.
I see iâm max level 40 on my shaman and iâm in a desert part of the story so i have no idea what timeline number i am⌠also this timeline story is confusing.
Timeline is for the monolith, it has nothing to do with the campaign. Each monolith run you complete adds 1 to your âtimelines completedâ number & when that hits a multiple of 5 you get an arena key from the chest after youâve exited the monolith. Itâll be more obvious once you start doing them.
I see thanks, i have no interest in doing them though sadly i only enjoy the story content in games.
I remember a post where it was stated that the access to endgame content this early is only a temporary solution for beta. After release the monolith and arena might propably be gated behind story completion.
seems like thatâd be a poor design decision.
Are you going to explain your position a bit more detailed? For example âwhyâ do you think restricting endgame content to endgame characters would be a âpoorâ design decision?
Maybe because running through the same story on th 10/20/30th character can become a little tedious? At least progression isnât so slow that they make us run through 3 difficulties before the end game. That particular content stretching âmechanicâ needs to die in a fireâŚ
That may be true. But whatâs the point to have a story then?
I think it might also be very tedious to play the same repeating endgame modes not only at endgame, but also when you level a new toon (even more when itâs the 30th toon).
You get passive points from side quest. While you donât need them they are very nice to have and thatâs the only reason to sink time into the storyline.
And idol slots.
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