Earlier this week we revealed concept art for Heorot. Today we’ll do the same for Rahyeh - while taking a look at the role served by concept art in the design process. Most of Last Epoch’s concept art has been created by Sergey from our art team.
Initially, Kyle our Narrative Director will write a description of the creature. The first batch of concept art will focus on realizing the fantasy of the creature in as many ways as possible.
The team will then select one or two designs for further iteration. Considerations can include the lore, aesthetic preferences, and the practicality of implementing each particular design.
As we near the end of the design process the artist may get requests for particular changes. In this case, the team wanted to see what Rahyeh would look like with double wings.
Finally, a larger and more detailed version is created;