Any clarification on how the +# damage reflected on the monolith works when calculated?
I was running a HC Shatter Strike Spellblade (lvl57) and just deleted myself almost instantly on a small pack of spiders.
Armor-56%, L-58%, C-61%, F-60%, V- 61%, N-57%, P-55%
Block-44%, 1118 prot
Glancing Blow- 196%
Ward Retention: 193%
The Mono had a “reflects 19 damage” mod on it. I popped my Flame Ward (invigorate), teleported for my stat buffs, climbed to my usual 4k Ward, hit Shatter Strike on the pack, then seemingly instantly died. Had no time to react.
So how exactly is it calculated through defenses, or is it just basically meant to be a ‘true’ damage calculation? Because the damage done back to me didn’t seem to be reduced by any of the defenses I had. My “ward on hit” stats alone should have negated that 19 damage reflected.
Thanks in advance.